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Graz'zt
Graz'zt, called The Dark Prince, was a demon lord and one of the most powerful fiends in the Abyss. “ I live for the moment when I can to turn something pure into something perverse -
Hag
Hags were horrible witches of wicked intent and ancient origin, dark fey tied to primal forces whose foul magic and mysterious malevolence haunted fairy tales and nightmares. Equal parts hideous and heinous, hags embodied what -
Mephistopheles
Mephistopheles (pronounced:/mɛfɪzˈtɑːfɛliz/ me-fiz-TAF-e-leez ), sometimes shortened to Mephisto and once under the name of Molikroth, was the lord of Cania and most powerful archdevil next to Asmodeus himself. Hell's greatest -
Tanar'ri
m Tanar'ri (pronounced:/tɑːˈnɑːrri/ tah-NAHR-ree or:/tɛˈnɑːri/ teh-NAH-ree or:/təˈnɑːri/ tuh-NAHR-ee ) were the dominant race of demons in the Abyss, evil souls warped by its raw chaos into -
Mammon
Mammon, sometimes referred to as Minauros, was the lord of the identically named Minauros, and potentially the richest being in existence. Both literally and figuratively two-faced, the archdevil viscount was a feckless miser whose -
Quaggoth
A quaggoth (pronounced:/ˈkwægʌθ/ KWÆG-uth ) was a bear -like inhabitant of the Underdark. Originally believed to have been bred by drow magicians as a slave race, the quaggoth escaped and filled their own niche -
Belial
Belial (pronounced:/biˈlaɪʊl/ bee-LY-ul listen) was the lord of Phlegethos who, along with Fierna, his daughter, were the only archdevils allowed to share rulership over one of the Nine Hells by Asmodeus. Belial -
Green hag
Green hags, called shellycoats when they lived near rivers or swamps, were the most common types of hags, foul crones known for their deceitful ways and corrupting natures. Like dark druids, they were vile beings -
Cegilune
Cegilune was the patron goddess and supposed mother of the hags, as well as the goddess of similar fell folk and the moon. Still boiling with spite over an ancient crime, the dark lunar deity -
Dybbuk
Dybbuks were a type of loumara (disembodied demonic spirits) that could possess and control dead bodies. They parasitically inhabited mortal corpses in order to partake in their vices and would murder others to steal their -
Belhifet
This article or section is about elements from the Icewind Dale series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. Belhifet, who operated under the alias -
Myrmyxicus
Myrmyxicuses were ancient, aquatic tanar'ri demons both awful to behold and devastating to encounter. The dreaded leviathans were infused with unholy energy, and ruled the depths of fiendish seas as terrible tyrants and masters -
1484 DR
Sembia attacks the Dalelands and captures Archendale., Daerlun prepares defenses against a possible Shadovar and Sembian invasion., Cormyr sends an army to protect the Dalesfolk., Netheril begins to attack Cormyr's borders, forcing Cormyr into -
Wyllowwood
Wyllowwood was one of the sub-levels of the Twisted Caverns and the 5 overall level of the dungeon complex known as Undermountain. It was a magically -created temperate forest set within naturally occurring caverns -
Cormyr: The Tearing of the Weave
Cormyr: The Tearing of the Weave is an adventure module set in the Forgotten Realms using the Dungeons& Dragons 3.5 edition ruleset. It was designed by Richard Baker, David Noonan, Bruce R. Cordell, James -
Guecubu
Guecubus were a type of loumara (disembodied demonic spirits) that possessed the living and drove them to insanity. After secretly attaching themselves to mortals, they drove them to commit horrid atrocities or engineered the deaths -
Divine champion
Divine champions were warriors in the service of a deity and their faithful, known in the mid-to-late 14 century DR. Divine champions were holy warriors, dedicated to their deity, their cause, and their -
Menzoberranzan: City of Intrigue
This article is about the sourcebook. For other uses, see Menzoberranzan (disambiguation). Menzoberranzan: City of Intrigue (originally planned as the Menzoberranzan Campaign Setting ) is a sourcebook and campaign setting released as part of the Rise -
Demonomicon of Iggwilv (column)
column published in Dragon, Dungeon, and Dragon+. The series examined various powerful demons, along with their associated cults—material supposedly taken from the Demonomicon of Iggwilv, a profane work by the witch Iggwilv of Oerth. -
Demonic domain
The Demonic domain was a deity domain that granted divine spellcasters like clerics with spells and powers related to demons. Demogorgon • Fraz-Urb'luu • Graz'zt • Lolth • Yeenoghu The unarmed blows and natural weapons of -
Unhallow
Unhallow was a divine evocation spell for clerics and druids that marked an unholy site. It was the evil counterpart to hallow. From the point touched by the caster, the unhallow spell covered an area -
Summon lesser demons
Summon lesser demons was a conjuration spell that summoned a number of weak demons from the depths of the Abyss. Upon speaking profane words, the spell conjured a random number of demons; the weaker the -
The Jewel of Turmish
The Jewel of Turmish by Mel Odom is the third novel in The Cities series. “ Alaghôn – The Jewel of Turmish Preserving the balance of nature is a way of life for Haarn Brightoak, no matter -
Stitched devil
Stitched devils were wretched creatures spawned by the crooked crones known as night hags. Though their component parts might once have belonged to baatezu, the hags of Hades had created a unique form of devil -
Wings of the Queen Reborn
The Wings of the Queen Reborn was a cathedral dedicated to the dragon goddess Tiamat. It was the center of operations for the Church of Tiamat within the Cold Lands during the latter half of
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Welcome to Conker Wiki which is about the Conker series. The games in the series range from cute, fairy-tale like adventures to strange, somewhat profane platformers. So far there are two games in the series, a remake, and other games…