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Church of Umberlee
This is a Good Article! The Church of Umberlee was disorganized, and different locales vary significantly in how they practiced faith in the Bitch Queen. Following Umberlee's nature, internal disputes and questions of primacy -
Turnip
A turnip was a common root vegetable found around Faerûn, and eaten both on the surface of Toril, and underneath in the Underdark. “ The turnip trade is a demanding mistress. ” — Jan Jansen “ I can't -
Black Chronology
The Black Chronology, also known as the Shadow Roll, was an alternate prophecy by the Lost Sage, Augathra the Mad, who penned the Roll of Years. In addition to her daytime visions that were recorded -
Mordenkainen's sword
Mordenkainen's sword brought a shimmering, swordlike plane of force into being, striking at any opponent within its range. The spell required verbal, somatic and material components. The materials required were a sheet of lead -
Ghost sound
Ghost sound, also known as audible glamer, is a cantrip, or very simple to use spell, learned by all wizards. Ghost sound allows its caster to create the impression of a quiet, whispery sound within -
Book of the Holy Scourge
probably the most well-known and useful by 1370 DR. The Book of the Holy Scourge contained but a single spell. Reading it caused spectral whips to appear and lash at enemies some distance away. -
Mathematics
Mathematics was the field of study of numbers, accounting, computations, algebra, equations, patterns, structures, and geometry. In its basic form, numeracy and mathematics were useful in tallying a business's profits and losses, working out -
Recitation
version of this spell fell under the divine domain of creation, within the school of conjuration. This spell was cast by reading out loud a passage or declaration of a sacred text related to the -
Read languages
Read languages was a clerical spell that aided in translation. Those who cast this spell were capable of reading any language for its duration. However, the spell would not translate the magical scripts used within -
Personal reading
Personal reading was a simple divination spell that allowed a cleric to use the mystical powers of numerology to determine facts about an individual. The spell could also be provided in scroll form by the -
Emotion read
also be provided in scroll form by the holy relic known as the Balance of Belaros. The spell was limited to reading the emotions of only one individual within 5 yards (4.6 meters) or -
Beliot Sevenecho
Beliot Sevenecho, or Beliost Sevenecho, was a human man of the hamlet of Sevenecho in the Vast. He was patriarch of the Sevenecho family and innkeeper of The Worried Wyvern inn in the late 1360s -
Dark wings
Dark wings was a spell that caused the recipient to grow bat wings. The spell caused the growth of bat wings from the shoulders of the caster or another person touched by the caster. -
Death spider
This article is about the spell. For the spelljammer, see Neogi deathspider. Death spider was an arcane alteration and necromantic spell that turned the target's limb into a black spider. -
Impenetrable falsehood
Impenetrable falsehood was a divine magic spell available to mistcallers (specialty priests of Leira, the Guardian of Liars) and perhaps other priests with an affinity for divination and lies. This spell could be cast on -
Evard's black tentacles
Evard's black tentacles, or simply black tentacles, was a conjuration spell that conjured tentacles to grapple and restrain opponents. It was presumably developed by Evard. This spell conjured many 10‑foot (3‑meter) rubbery -
Comprehend languages
Comprehend languages was a divination spell that let one temporarily understand all written and spoken languages. With this spell the caster could understand a text that was otherwise incomprehensible to him or her. The caster -
Mastodon
A mastodon was an ancient relative of an elephant that had a long pair of tusks. They were generally greater in length than those of modern elephants. Mastodons stood at about 10 ft (3 m -
Elminster's effulgent epuration
Elminster's effulgent epuration was an arcane abjuration spell that created a number of floating spheres that protected an individual from targeted hostile magic. This spell had a few distinct variations, but all versions produced -
Chain lightning
Chain lightning was an evocation spell that blasted a target with lightning then jumped on to more targets. This spell created a bolt of lightning that traveled from target to target doing successively less and -
Mass teleport
Mass teleport was a very rare spell used by sorcerers and wizards. This spell was identical to the teleport spell, just more powerful. It allowed the caster to teleport up to twelve creatures or objects -
Tenser's transformation
Tenser's transformation (pronounced:/ˈtɛnsɜːr/ TEN-sur ) was a spell that made the caster a virtual fighting machine—improving the caster's strength, dexterity, and physical constitution, as well as increasing the natural thickness of -
Repel undead
Repel undead was a necromantic abjuration spell used to drive undead creatures away from the caster. This spell created a powerful compulsion within undead creatures, prompting them to avoid the caster. If any kind of -
Control winds
Control winds was a transmutation or alteration spell that allowed the caster to control wind. When cast, the spell allowed the caster to control the winds in a targeted area. The spell allowed the caster -
Skulltrap
Skulltrap, often known as skull trap, was a necromancy spell that could only be cast upon a skull. This spell acted as a ward, and had to be placed on a non-living skull or
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Little Alchemist is an addictive combination of spell crafting and strategic combat. Save Little Town and now Little Isles by collecting spells and discovering tons of cute and clever combos to overpower your enemies!! * 16 areas each with…