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River Chionthar
The River Chionthar was a large river that ran through the Western Heartlands. The river started high up in the Far Hills and flowed west into the Trackless Sea on the Sword Coast. Much trade -
Category:Maps of the River Chionthar
The River Chionthar Locations • Settlements • Roads • Bodies of water • Maps • Images -
Category:Images of the River Chionthar
The River Chionthar Locations • Settlements • Roads • Bodies of water • Maps • Images -
Category:Locations on the River Chionthar
The River Chionthar Locations • Settlements • Roads • Bodies of water • Maps • Images -
Baldur's Gate
This article is about the city on the Sword Coast. For other uses, see Baldur's Gate (disambiguation). This is a Good Article! -
Sword Coast
from the white cliffs that rose up sharply for hundreds of miles along the coastline between the River Dessarin and Baldur's Gate. Traveling author Volothamp Geddarm attributed the region's name to its dangerous -
Elturel
Elturel (pronounced:/ˈɛltɜːrˌɛl/ ELL-tur-ELL ) was a city-state lying on the River Chionthar in the Western Heartlands. In the mid–14 century DR, it was a center for agriculture and trade in the -
Western Heartlands
The Western Heartlands (originally "Hartlands" for the abundance of deer ) was a region located in the western portion of Faerûn. It stretched from the Sword Coast region at water's edge of the Sea of -
Baldur's Gate III
Baldur's Gate III is a computer game released (in early access) by Larian Studios and is the third game in the Baldur's Gate series. It is based on a highly modified version of -
Hellriders
The Hellriders (also written as HellRiders and Hell Riders ), and also known as the Riders of Elturel or simply the Riders, were an elite cavalry unit who acted as the primary armed force of the -
Hoard of the Dragon Queen
Hoard of the Dragon Queen is a 2014 Forgotten Realms adventure module for the 5th edition of Dungeons& Dragons, designed by Kobold Press and the Wizards RPG Team. The module revolves around the Cult of -
Cormanthor
This article is about the forest. For other topics, see Cormanthor (disambiguation). The forest of Cormanthor (pronounced:/kɔːrmɑːnθˈɔːr/ kor-manth-OR ) was long the place of the elven empire of Cormanthyr. It is a large -
Berdusk
Berdusk was known as the Jewel of the Vale as it sat on both the Uldoon Trail and the River Chionthar in Sunset Vale. Twilight Hall was located here, making the city the base of -
Iriaebor
Iriaebor (pronounced:/ɪəriˈeɪbɔːr/ eer-ee-AY-bore ), also known as the Overland City and the City of a Thousand Spires, was a large city in Sunset Vale in the Western Heartlands region of west Faerûn -
Elturgard
the Companion. Centered on Elturel, Elturgard covered the Fields of the Dead north and south of the River Chionthar. The forests that surrounded Elturgard—the Reaching Woods, Forest of Wyrms, and the Werewoods—were wild -
Scornubel
Scornubel (pronounced:/ˈskɔːrnuːbɛl/ SCOR-noo-bel ), also known as the Caravan City, was a major tradestop for caravans. It lay on the northern bank of the River Chionthar, where the Trade Way reached the river -
Astarion
This article or section is about elements from the Baldur's Gate series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. Astarion was a high elf -
Reaching Woods
The Reaching Woods was a large forest in the Western Heartlands. The forest spread east of the River Chionthar and the border of Elturgard, south of the Trielta Hills, and some way west of the -
Trade Way
The Trade Way was a long, well traveled trade road along the west coast of Faerûn. The Trade Way started at Calimport in the south and traveled along the coast line all the way north -
Gale
This article or section is about elements from the Baldur's Gate series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. Gale was an ambitious human -
Wood of Sharp Teeth
The Wood of Sharp Teeth, formerly called the Glimmerwood, was a dense forest south of the River Chionthar, southeast of Baldur's Gate and southwest of Scornubel. It was a wilderness except for Durlag's -
Fields of the Dead
The Fields of the Dead were the rolling hills east of Baldur's Gate between the Winding Water and the River Chionthar on the Sword Coast. Around the mid–9 century DR, before the founding -
Fort Morninglord
Fort Morninglord was a keep in Elturgard in the Western Heartlands, located a day's ride from Elturel and looking over the River Chionthar. In the Year of the Fifth Circle, 1476 DR, the entire -
Dwarves Deep
This article is about the sourcebook. For a dwarven settlement, see Dwarves' Deep (settlement). Dwarves Deep is a sourcebook for the Forgotten Realms campaign setting using the 2-edition Dungeons& Dragons ruleset. It details the -
Baldur's Gate/Outer City
many huts, lean-tos, animal paddocks and other makeshift structures continued down a portion of the Coast Way, across the bridge of Wyrm's Crossing and the River Chionthar to the region's southernmost district.
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