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Saerloon
Saerloon (pronounced:/seɪɛrˈluːn/ say-er-LOON ) was a Sembian city known for its gothic architecture, sprinkled throughout with gargoyles and other decorations, and for its mercantile activity, seasoned by thievery and intrigue. Saerloon was nominally -
Saerloonian Special Vat
Saerloonian Special Vat was a wine exported from Saerloon. It was also sold through Aurora's Whole Realms Catalogue. This pale red wine contained a wonderful blend of sweet fruit and grains, creating a smooth -
Saerloonian Glowfire
Saerloonian Glowfire was a wine exported from Saerloon. It was also sold through Aurora's Whole Realms Catalogue. This renowned wine had a slight luminescence, adding a mystical quality to the wine. Neither sweet nor -
Saerloonian Topaz
Saerloonian Topaz was a wine exported from Saerloon. It was also sold through Aurora's Whole Realms Catalogue. This dry yellow-amber colored wine had a nutty flavor with fruity overtones. -
Category:Inhabitants of Saerloon
Saerloon Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Category:Organizations in Saerloon
Saerloon Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Category:Maps of Saerloon
Saerloon Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Category:Images of Saerloon
Saerloon Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Category:Locations in Saerloon
Saerloon Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Category:Food and drink from Saerloon
Saerloon Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Red Wizards
The Red Wizards, formerly known as the Red Wizards of Thay before the War of the Zulkirs, were the notorious and nefarious magocratic ruling class of the inhospitable but well-inhabited country of Thay. Historically -
Netheril
This article is about the Empire. For the region, see Netheril (region). Netheril was an ancient, magocratic human empire of Faerûn, whose influence was felt across the Realms for thousands of years. The Netherese people -
Sammaster
“ Back to your graves... ” — Sammaster to an army of undead. Sammaster was an immensely powerful human mage and a former Chosen of Mystra. Sammaster was known for founding the Cult of the Dragon and -
Shadow Thieves
The Shadow Thieves was a secretive and powerful consortium of thieves' guild in western Faerûn that were headquartered in the Amnian city of Crimmor during the 15 century DR, having relocated from their base in -
Sembia
Sembia was a young country of considerable wealth and prosperity governed by its merchants. It was located on the north-western coast of the Sea of Fallen Stars in central Faerûn, which put it in -
Age of Humanity
The Age of Humanity was the period from about −3000 DR to 1358 DR. This period began with the decline of the elven and dwarven empires and the flourishing and expansion of the human empires -
Faiths and Pantheons
“ Whether cleric or commoner, wizard or warrior, nearly everyone in Faerûn pays homage to at least one patron deity. Some of those divine powers inspire respect, while others elicit fear. Good or evil, all -
1358 DR
The Time of Troubles Mulhorand sends a fleet to seize the Alaor from Thay, but over half the fleet sinks as a result of storms and sahuagin attacks, and the campaign ends in failure. Mulhorand -
Church of Shar
The Church of Shar was the organization dedicated to spreading the dogma and carrying out the wishes of the deity Shar. Although the estimated one hundred thousand worshipers of Shar can loosely be deemed members -
Baldur's Gate: Siege of Dragonspear
Baldur's Gate: Siege of Dragonspear is an expansion to Baldur's Gate: Enhanced Edition that takes place between Baldur's Gate and Baldur's Gate II: Shadows of Amn. “ The threat of war looms -
Deepspawn
Deepspawn (sing& pl ) were monstrous aberrations that could spawn many other varieties of monsters. Deepspawn looked like large, rubbery spheres of mottled grey and brown. Six arms projected from their bodies; three were tentacle-arms -
Interior Faerûn
The lands of interior Faerûn consisted of the nations, city-states and realms located along the irregular western coastline of the Sea of Fallen Stars and the Shining Plains further south. In the north the -
Chondath
Chondath was a country located in the Vilhon Reach. It had a long history. It was located on what once was the psiocracy of Jhaamdath on the shore of the Sea of Fallen Stars. Chondath -
Temple of Mystra (Wheloon)
This is a Good Article! The Temple of Mystra was a false temple in the town of Wheloon in Cormyr. Constructed in 1374 DR on the ruins of an old citadel on the edge of -
Church of Lliira
and Mistress of Revels. “ Times hard? Play harder! Times good? Play harder still! ” — Joydancer Mralaera Tretta of Saerloon, 1354 DR. Lliirans believed that every individual had an ability, potential and talent. They celebrated diversity and
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