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Shar
array of twisted powers was the ability to see everything that lay or happened in the dark. Shar's symbol was a black disk with a deep purple border. Shar was also the creator of -
Sharess
Sharess (pronounced:/ˈʃɑːrɛs/ SHAH-ress ) was the deity of hedonism, festhalls and sensual fulfillment. She had the individualistic and hedonistic personality of a feline and she was constantly grooming herself to ensure her appearance was -
Sharindlar
Sharindlar (pronounced:/ʃɑːˈrɪndlɑːr/ sha-RIHN-dlar ), also known as the Lady of Life and Mercy, was the chaotic good dwarven deity of healing and mercy. Sharindlar represented an aspect of dwarven life rarely seen by -
Shargaas
Shargaas (pronounced:/ˈʃɑːrgɑːs/ SHAR-gas ) was the orcish god of the cold, the dark, and the night, patron of orcs that acted stealthily in the shadows. The brooding Stalker Below plotted the death of the -
Sharn
The sharns were mysterious aberrations. The sharns were also called shiftshades, blackclaws, shimmershadows, skulkingdeaths, and fhaorn’quessir.. Sharns had two physical forms. Their first form was their natural one, the form they were in most -
Shards
This article is about servants of Selûne. For other uses, see Shard (disambiguation). The Shards, or simply shards, were a cadre of seven planetar servants of the goddess Selûne the Moonmaiden. -
Shark
Sharks were aggressive carnivorous fish. They could be found hunting alone or in groups and were known for attacking anyone approaching them without provocation. All shark species were utterly fierce, aggressive, and fearless. They were -
Sharwyn
This article or section is about elements from the Neverwinter Nights series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. Sharwyn was a human bard originally -
Sharptooth
This article is about the lizardfolk tribe. For the spell, see Sharptooth (spell). The Sharptooths (also Sharp-tooths) were a tribe of lizardfolk dwelling in the Vast Swamp of Cormyr. -
Shar-Teel Dosan
This article or section is about elements from the Baldur's Gate series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. Shar-Teel was an amazonian -
Shardsoul
Shardsouls were crazed constructs that would accompany the Warlock Knights of Vaasa in battle. Shardsouls' bodies were made of ironfell harvested from the primordial Telos. They appeared as monstrous automatons made of dull crystallized metal -
Shard of Night
The Shard of Night, later known as the Shard of the Moon, was a mysterious tower floating amid the air in the River District of Neverwinter. This bleak tower of black stone was floating above -
Sharkskin armor
armor used on Toril. Sharkskin armor was a type of armor made from the treated skin of sharks. Sharkskin armor was tougher than leather armor but similar in appearance. The sharp scales of the sharkskin -
Sharandar
Sharandar was an ancient elven keep lost within the Neverwinter Wood near the village of Conyberry. There were rumors that Sharandar was hidden under living trees within the forest. The stronghold was said to be -
Shard (coin)
A shard was the Waterdhavian term for a silver piece. The coin was slightly smaller than a nib. -
Sharlarra Vendreth
Sharlarra Vendreth (also spelled Vindreth ) was a star elf thief and adventuring companion of Liriel Baenre and Thorn. She was formerly an apprentice of Khelben "Blackstaff" Arunsun at Blackstaff Tower in Waterdeep, but left her -
Shard of the sun
The shard of the sun was a relic dedicated to Amaunator. The shard of the sun was a holy symbol of the sun deity. It constantly glowed with a warm light with the brightness of -
Shargrailar
Shargrailar was a great wyrm red dragon whose lair was in the mountains near the headwaters of the Immerflow in the Thunder Peaks. He was the first successful dracolich created by Sammaster in the Year -
Sharlario Moonflower
Sharlario Moonflower was a flame-haired moon elf who lived more than 25,000 years before the Time of Troubles. He was one of the first moon elves who came to Faerûn. Before he came -
Sharawood
The Sharawood was a haunted forest located along the coast of the Gulf of Luiren. It was overrun with monsters and undead. Watching over the forest jealously was the Everlasting Wyrm, a powerful dracolich. Blood -
Shards of Selûne
This article is about blessed gemstones. For other uses, see Shard (disambiguation). The Shards of Selûne were three magically enchanted gemstones that were blessed by the goddess Selûne. -
Sharn Wall
The Sharn Wall, also seen as Sharnwall, was a shimmering, silver-colored magical barrier in Anauroch created by the sharn to imprison the phaerimm. In 464 DR, the vampire Palron Kaeth sought to destroy the -
Sharnlands
The Sharnlands was a series of caves located in Lowerdark. The Sharnlands was a large complex of interconnected caverns and was home to the largest population of sharn in Faerûn. However, it was still a -
Sharlotta Vespers
Sharlotta Vespers was a former lieutenant in House Basadoni in Calimport. Later, after Jarlaxle and his mercenary band, Bregan D'aerthe, expanded their operations beyond the Underdark and took over House Basadoni, Sharlotta served as -
Sharptongue
Sharptongue was a+3 magical rapier that was the favored weapon of the deity, Milil. He would, at times, loan the blade to those who completed great tasks and quests in his honor. When wielded
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