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Spirit
Spirit was a term used for a variety of distinct but related concepts, creatures and types of being. In everyday language, "having spirit" meant possessing a lively temperament. -
Spirit World
The Spirit World was one of the planes of existence in the World Tree cosmology. It was home to the Celestial Empire and its Bureaucracy, the overarching pantheon of Kara-Tur. The Spirit World was -
Spirit naga
Spirit nagas were the most powerful type of naga and were akin to witches among other naga races. “ What have we here? Something more to eat? I like it when they fight, It makes the -
Spirit folk
Spirit folk were mystical descendants of humans and natural spirits. These creatures were uncommon all over Faerûn but were most likely to be found in Rashemen and Kara-Tur. They are loving and peaceful creatures -
Spirit of the air
Spirits of the air were a type of spirit that solely existed to serve the deities that commanded the wind and air, most of whom were elemental in nature. These spirits resembled monkeys, but stood -
Spiritual weapon
Spiritual weapon, also called spiritual hammer in some circles, was an evocation spell that conjured a magical weapon which attacked chosen targets. This spell was used to call upon the caster's patron deity to -
Spirit troll
A spirit troll was a very intelligent and rare creature brought about by the magical interbreeding of trolls and invisible stalkers. They were also spawned when a troll regenerated from being blasted with psychic energy -
Spirit Soaring
Spirit Soaring was a large and beautiful cathedral-library complex dedicated to Deneir, high in the Snowflake Mountains in Impresk in the mid–14 century DR. Cadderly Bonaduce built the cathedral using magic. It cost -
Spirit of the Forest
The Spirit of the Forest was an entity that became trapped in Icewind Dale. The Spirit of the Forest appeared much larger than a humanoid. It had huge, stag-like horns and a human-like -
Spirit guardians
Spirit guardians was a spell used by clerics. When cast, this spell summoned several spirits who protected the caster. They remained within 15 feet (4.6 meters) of the caster. The spirits matched the alignment -
Spirit mask
Spirit mask was a divine alteration spell used only by shamans devoted to Ubtao called spiritlords. This spell allowed the spiritlord to entwine their spirit essence with that of a major or minor spirit. The -
Spirit centipede
Spirit centipedes were a race of poisonous shapeshifters native to Kara-Tur. A giant centipede with a segmented body, the distinguishing feature of the spirit centipede was its head. It had a human face, bald -
Spirit essence
Spirit essence was a potent healing potion encountered in north Faerûn, Icewind Dale, and the Spine of the World. Spirit essence concoctions were considered valuable by many. They were created in the far north of -
Spirit armor
Spirit armor was an uncommon necromancy spell that surrounded the caster with a portion of their own life force, which acted as magical armor. The necromancy spell took the form of a shimmering aura, which -
Spirit annihilation
Spirit annihilation was a divine magic spell available to priests of Bane, the Black Hand. It completely destroyed the spirit of a dying or recently dead creature so it could never return or reveal information -
Spirit self
eating, or communicating with others. The wu jen's spirit was able to cast spells, but if the spirit form cast a spell, the spirit self spell expired and the spirit returned to the body. -
Spiritual wrath
Spiritual wrath was a cooperative evocation spell that brought down a mighty blow able to smash objects, creatures, and buildings alike. Between six and twelve priests were required to cast this spell and it cost -
Spirit gem
A spirit gem was a specific gem that was used to magically contain the spirit or soul of another living being. These gems shone with a strong radiance that could illuminate darkened spaces. -
Spirit Warriors
This article is about the Lesser Immortals of the Celestial Bureaucracy. For the spirit monsters created by Opawang, see Ochimo. The Spirit Warriors were a group of Lesser Immortals of the Celestial Bureaucracy, the dominant -
Spiritual corruption
Spiritual corruption was a powerful divine enchantment spell used only by specialty priests devoted to Gargauth called Malefactors. This vile spell tempted the heart and soul of a target. Pure-hearted targets were more likely -
Spirit of Wa
The Spirit of Wa was the spirit said to have created the islands of Wa in Kara-Tur in the legends of the Wanese people. It was one of the Eight Million Gods. When the -
Spirit of the Sun
The Spirit of the Sun was a spirit of Wa associated with the sun. He was one of the Eight Million Gods. In Wa Year 1663 (1245 DR), the Spirit of the Sun gave Matasuuri -
Spiritwrack
Spiritwrack was a powerful spell used by wu jen in Kara-Tur. A wu jen used this spell against creatures of the lower planes. The wu jen had to know the name of the target -
Spirit quest
end if the recipient admitted failure and the carried token would crumble to dust. Failure during a spirit quest resulted in a loss of status within the recipient's tribe, but successfully completing a spirit -
Spirit Lodge
Spirit Lodge was a temporary lodging for green elves in Leuthilspar on the island of Evermeet. The lodge was a long building surrounded by trees. It was grown from different types of trees and painted
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