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Category:Maps of the Duskwood
Maps showing the Duskwood forest. -
The Everwinking Eye
The Everwinking Eye was a column by Ed Greenwood published in Polyhedron Newszine. It was written as a guide by Elminster Aumar as he toured various locations in the Realms. It was titled Elminster's -
The Ruins of Myth Drannor
crawled there, and the elves kept watch around it, that evil might not spread. Centuries passed, but the tales let few forget the powerful magic, the great treasure – and the deadly horrors that lay waiting -
The Herald
greatest champion, fears for the nascent Weave, the fabric of magic Mystra wields to bind Faerûn. Will the Nightseer Shar, mistress of the great and fearsome Shadovar, seize the opportunity to blanket the world with -
Elminster: The Making of a Mage
Elminster: The Making of a Mage is the first book in the open-ended Elminster series. “ In ancient days, sorcerers sought to learn the One True Spell that would give them power over all the -
Halls of the High King
fortunes in the Moonshaes for years to come! ” The colored maps of the Moonshae Isles in this product the island of Alaron is misspelled "Alaorn," though the location is spelled correctly in the text itself. -
Thyrsus of the druid
had a very gnarled look to it. They were most commonly carved from single pieces of oak, duskwood, or weirwood. Leafy vines that maintained an eternally vibrant look wrapped around the shafts and upon their -
Volo's Guide to the Dalelands
the editorial control of Elminster of Shadowdale ). “ Behold the newest, brightest, and perhaps best travel guide by the world-walking, all-seeing Volo! Fresh from recounting the splendors of Cormyr, the Forest Kingdom, and circumnavigating -
First Flowering
The First Flowering was a period in Faerûn's history between −24,000 DR and −12,000 DR. At the start of this period, the elves had split into five major realms: Aryvandaar, Illefarn, Keltormir -
Forest of Tethir
This is a Good Article! This article is about the forest. For for other uses, see Tethir. -
Stirge
This article is about the flying magical beast. For other uses, see Stirge (disambiguation). Stirges were a type of a tiny magical beast that fed upon the blood of other creatures. -
Forgotten Realms Campaign Setting 3rd edition
ruins, and hidden wonders. From the forbidding forests of the Silver Marches to the teeming cities of the Inner Sea, Faerûn encompasses shining kingdoms, monster-infested wastes, endless caverns, and sinister citadels. The Forgotten Realms -
Hellgate Keep
This article is about the dungeon. For the adventure module, see Hellgate Keep (adventure). Hellgate Keep, originally founded as Ascalhorn, was an ancient elven city on the northeast edge of the High Forest that was -
Wheloon
a town and later small city in the kingdom of Cormyr in interior Faerûn. It lay at the junction of the Wyvernflow River and the Way of the Manticore and at the end of the -
Prosthetic
Prosthetics, otherwise known as prostheses, were artificial limbs designed to replace missing body parts. In the late 15 century DR, a barber in Silverymoon by the name of Jooge Nopsmoth would use his expertise in -
Sleeping Dragon (artifact)
This article is about the artifact. For the inn on the Long Road, see Sleeping Dragon. The Sleeping Dragon was an unusual artifact that floated over a permanently barren spot in the center of the -
Horse
Horses on Toril came in a number of breeds, of varying size and demeanor. They were often used by humanoid races for riding, the pulling of carts and wagons or other forms of work. Horses -
Geographical index of Toril
Blue Fire Cherrapunni Nor D Darklake Deepwash Lac Dinneshere Lake Donigarten Dragonmere Lake Drooud E Lake of the Emerald Eye Lake Esmel F Sea of Frozen Tears G Gbor Nor Lake of the Ghuls Glaur -
Snakewood
The Snakewood was a relatively small forest located in eastern Amn. It was given the name "Snakewood" because of the great number of black and green snakes that lived there. -
Dragon Wood
The Dragon Wood was a wooded ravine deep in the Evermoors, circa the Year of Wild Magic, 1372 DR. It got its name from the unusual megalith that floated at its center, called the Sleeping -
Blackbarn
located at the intersection of the Long Trail and the Scelptar Road in the southern part of the Border Kingdoms. Blackbarn was located on the southern bank of the River Scelptar, just north of The -
Category:Locations in the Dunwood
The Dunwood Inhabitants • Locations • Organizations • Settlements • Roads • Mountains • Forests • Bodies of water • Items • Food and drink • Events • Maps • Images
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