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Champions of Ruin
“ Explore the Darker Side of the Realms Every corner of Faerûn harbors its own sinister element. When opportunities arise, malevolent groups and nefarious individuals emerge from the shadows to make their infamous marks on -
Daren Timbide
through the ranks of that evil army. He spent most of his time inspiring his troops with rousing speeches, practicing his martial skills, and worshiping Bane at a secret shrine he called the "Thunder Room". -
Nilraun Dhaerlost
Nilraun Dhaerlost was a wizard member of the Zhentarim and an ally of the frost giants sometime after the War of the Silver Marches. Nilraun was always obsessed with finding the Ring of Winter. -
Thunder step
Thunder step was a conjuration spell that teleported the caster over a short distance, leaving behind a deafening shockwave of sonic energy. Upon casting the spell, the caster could teleport to a visible location within -
Kobold
Kobolds were aggressive, inward, yet industrious small humanoid creatures. They were noted for their skill at building traps and preparing ambushes, and mining. They were distantly related to dragons and urds and were often found -
Yartar
This is a Good Article! Yartar (pronounced:/ˈjɑːrtær/ YAR-tarr ) was a prosperous and increasingly crowded fortified city located in the Dessarin Valley region of the Savage Frontier. It was a member city of the -
Artus Cimber
Artus Cimber (pronounced:/ˈɑːrtʌs ˈsɪmbɛr/ AR-tus SIM-ber ) was an adventurer and a former Harper, who became the keeper of the Ring of Winter, and was the youngest son of the highwayman known as -
Waterdeep: Dungeon of the Mad Mage
This article is about the adventure. For the board game, see Waterdeep: Dungeon of the Mad Mage (board game). Waterdeep: Dungeon of the Mad Mage is a 5-edition Dungeons& Dragons adventure that takes place -
Nightmare (creature)
This article is about the creature. For other uses, see Nightmare (disambiguation). Nightmares, sometimes called hell horses or demon horses, were fiendish equines named after the terrible dreams suffered by those that encountered them. They -
Suzail
Suzail (pronounced:/suːˈzeɪl/ soo-ZALE ) was the capital of Cormyr and the seat of power. It was named after Suzara Obarskyr, the mother of the first king. It was originally the farm of Ondeth Obarskyr -
Neverwinter (game)
This article is about the game. For the city, see Neverwinter. For for other uses, see Neverwinter (disambiguation). Dungeons& Dragons: Neverwinter is a free-to-play massively multiplayer online roleplaying game developed by Cryptic Studios -
Neverwinter Nights
This article is about the modern BioWare game. For other uses, see Neverwinter Nights (disambiguation). Neverwinter Nights (NWN ), produced by BioWare and published by Infogrames (now Atari), is a third-person perspective computer role-playing -
Arvoreen
Arvoreen (pronounced:/ˈærvoʊrin/ ARR-voh-reen ), also known as The Defender or The Wary Sword was the closest the halflings had to a war god, but he was actually the halfling pantheon's deity of -
Scornubel
Scornubel (pronounced:/ˈskɔːrnuːbɛl/ SCOR-noo-bel ), also known as the Caravan City, was a major tradestop for caravans. It lay on the northern bank of the River Chionthar, where the Trade Way reached the river -
Baldur's Gate II: Shadows of Amn (game)
This article is about the computer game. For the novel, see Baldur's Gate II: Shadows of Amn (novel). Baldur's Gate II: Shadows of Amn is the second computer role-playing game in the -
Iron golem
Iron golems were constructs made entirely out of iron. These constructs were generally made with a bipedal, humanoid shape, but stylized to suit their creator. Though they typically were built to resemble some form of -
Ormpur
This article is about city in Lapaliiya. For other uses, see Ormpur (disambiguation). Ormpur, or in the local vernacular "Ormpar", and known as the City of Saffron, was an independent city-state on the northeastern -
College of Shaping Magics
ruin in the mid-12 century DR. The College stood in a small valley south of Volkumburgh Vale, high in the Thunder Peaks, situated on a wide natural ledge opposite the College of Rune Magics. -
Grunwald
Grunwald was a small, yet civilized Uthgardt village in the North. Grunwald was located in the Lurkwood of northwest Faerûn. -
Mantor's Library
Mantor's Library was the preeminent place of learning in the city of Phlan. It was a repository for the knowledge about the city, the Moonsea North, and all manner of academic fields from the -
Sleeping Dragon
The Sleeping Dragon was an inn near Rassalantar on the Long Road north of Waterdeep. The inn was equipped with stables and privies, and both the east and west walls of the main building had -
Spellgard
Spellgard (formerly known as Saharelgard ) was the ruin of an ancient castle complex dating from the Netherese Empire located on a rocky ridge, northeast of Llorkh, where the southern edge of the Fallen Lands meets -
Falcon's hunting lodge
Falcon's hunting lodge was the only safe retreat for travelers in Neverwinter Wood. It belonged to Gustaf Stellern, who was called Falcon the Hunter. He catered to wealthy people from Neverwinter who were looking -
Eye of the All-Father
The Eye of the All-Father was a secret underground temple to Annam built in the time of ancient Ostoria in the Spine of the World. It could be accessed by passing through a mountain -
Uthor
Uthor was very high-ranking storm giant sometime after the War of the Silver Marches. Uthor was the brother of king Hekaton at the time of the shattering of the ordning.
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