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Twisted Rune
The Twisted Rune was a highly secret cabal of liches and other powerful undead spellcasters. The inner circle was highly secretive, and employed agents to do their bidding, most of whom were unaware that they -
Category:Members of the Twisted Rune
Main article: Twisted Rune -
Phylactery
This article is about the lich's phylactery. For other uses, see Phylactery (disambiguation). A phylactery (also sometimes called a jar ) was the name given to the repository used to store the life force of -
Vampire
Vampires were a type of undead that fed on blood. They were one of the most feared and powerful undead creatures. “ There's something so pure about a vampire's evil, so perfect in its -
Alhoon
This article is about mind flayer liches. For the organization of students, see Alhoon (organization). Alhoons were magic-using outcasts from mind flayer societies who had defied the ruling elder brains to achieve a limited -
Halaster Blackcloak
Halaster Blackcloak (formerly Hilather pronounced:/ˈhɪlɑːθɜːr/ HILL-a-thur ) was a very old and insane wizard who resided within his lair: Undermountain. While in Undermountain, Halaster seems constantly distracted, always chuckling and muttering to himself -
Church of Kelemvor
The Church of Kelemvor was the clergy dedicated to Kelemvor. “ Death is but part of life: fear it not, evade it not, and view it not as evil. To fear death delivers you into the -
Tears of Selûne
The Tears of Selûne was an asteroid cluster, visible from the surface of Toril as following the moon Selûne in its orbit around the planet. From Toril, while Selûne appeared to fit within the size -
Azharul
Azharul was a dragon god who lived in Dragon Eyrie, reputed for his mastery of magic. His natural form was that of a fearsome, bad-tempered old dragon with many long, sharp projecting body-barbs. -
Lamia noble
Lamia nobles were the powerful rulers of the race of lamia. Like other lamias, nobles had the upper bodies of attractive humans, but their lower bodies were always of great serpents. They had red eyes -
Deepspawn
Deepspawn (sing& pl ) were monstrous aberrations that could spawn many other varieties of monsters. Deepspawn looked like large, rubbery spheres of mottled grey and brown. Six arms projected from their bodies; three were tentacle-arms -
Highharvestide
Highharvestide was an annual festival in the Calendar of Harptos, taking place between 30 Eleint and 1 Marpenoth. It was traditionally a feast to celebrate the harvest and the abundance of food, but also the -
Arcturia
Arcturia was a female half-fey human worm that walks and one of Halaster Blackcloak's apprentices, who were collectively known as the Seven. She resided in Arcturiadoom, deep in Undermountain. Through much magical experimentation -
Nelanther Isles
The Nelanther Isles, also just called the Nelanther, were a widely scattered chain of nearly one thousand islands west of Amn and Tethyr in the Trackless Sea. More than half the islands lacked potable water -
Staff of the magi
The staff of the magi was a powerful magical artifact. Generally, a staff of the magi was a long wooden staff encased in iron and inscribed with magical sigils and runes. -
Wood of Sharp Teeth
The Wood of Sharp Teeth, formerly called the Glimmerwood, was a dense forest south of the River Chionthar, southeast of Baldur's Gate and southwest of Scornubel. It was a wilderness except for Durlag's -
Marching Mountains
The Marching Mountains were a heavily forested mountain range on the northern border of Calimshan. In far ancient times, the range was known as the Dragons' Wall. The Marching Mountains ran east to west and -
1371 DR
Nightal 20 Galaeron Nihmedu unwittingly releases the phaerimm from their prison under the dunes of Anauroch, the phaerimm quickly isolate and besiege Evereska., Nightal 26 Khelben "Blackstaff" Arunsun along with several other Chosen of Mystra -
Schamedar
Schamedar was a large city, (a town by Calishite standards, ) on the coast of Calimshan that had long been a ghost town but later became a center for religious diversity in that country. Schamedar was -
Myratma
Myratma was one of the most important cities in Tethyr, known around Faerûn for the quality of its textiles, owing to the output from the Tethyr Mills outside its walls. It was once called Artrimmar -
Troll Mountains (Amn)
This article is about the mountain range in Amn. For the mountain range in the Vast, see Troll Mountains (the Vast). The Troll Mountains were a range of low mountains in Amn, so named for -
Tethyrian Interregnum
The Tethyrian Interregnum, also known as the Alemandrian Interregnum, was a pivotal time in Tethyrian history during the mid-14 century DR when the country was without a ruling body. It officially began with the -
Castle Spulzeer
This article is about the location. For the adventure, see Castle Spulzeer (adventure). Castle Spulzeer was a castle, finished in 795 DR for the Spellseer family. It was located a few miles south of Tethir -
1018 DR
Tuelhalva Drakewings of the Cult of the Dragon releases the devil god Gargauth from a pit in Peleveran, south of Chessenta., King Tchazzar of Chessenta, secretly a dragon in disguise, vanishes whilst battling sahuagin from -
Iryklathagra
Irklathagra was a blue great wyrm who had long plagued the lands of Amn, Calimshan, and Tethyr and was the long-standing nemesis of Shoon VII. Irklathagra was the perfect example of a blue dragon
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