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Blacklight
Blacklight was an evocation or alteration spell that created an area of magical darkness that only the caster could see through. This spell was also available as divine magic provided to priests of Ibrandul. Blacklight -
Shadowfell
This is a Good Article! This article is about the cosmological plane. For other uses of the term "Shadow", see Shadow (disambiguation). -
Wild elf
Wild elves or green elves, also known as sy-tel-quessir or grugach, were a feral, stealthy subrace of elves that became more and more reclusive over the years. As of the 1370s DR, they -
Turmish
Turmish was a republic located north of the Vilhon Reach on the Sea of Fallen Stars. Turmish was a densely populated nation, famous for its mercenary companies and fair-dealing merchants that traded across all -
Forgotten Realms Campaign Setting 3rd edition
The Forgotten Realms Campaign Setting was published in 2001 by Wizards of the Coast, Inc. It is a Forgotten Realms campaign sourcebook for use with the 3 edition of the Dungeons& Dragons role-playing game -
Radiant dragon
This article is about the dragon found in wildspace. For the planar dragon, see Radiant dragon (planar). For other uses, see Radiant dragon (disambiguation). Radiant dragons, sometimes called star dragons or celestial dragons, were large -
Spell Compendium
The Spell Compendium is a collection of spells for version 3.5 of the Dungeons& Dragons roleplaying game. “ Spell Compendium provides players and Dungeon Masters with quick access to the D&D spells they need -
Pages from the Mages
This article is about the sourcebook. For the column, see Pages from the Mages (column). Pages from the Mages is an accessory for Forgotten Realms campaign setting using the AD&D 2 edition ruleset. -
Forgotten Realms Adventures
Forgotten Realms Adventures is a sourcebook for the Forgotten Realms setting in the 2-edition Dungeons& Dragons rules. It provides an overview of the setting around 1358 DR following the Time of Troubles. It covers -
Faiths & Avatars
Faiths& Avatars was a sourcebook for the Dungeons& Dragons 2nd-edition ruleset, set in the Forgotten Realms campaign setting. It detailed the deities of the Faerûnian pantheon. “ What makes a god a god? How are -
Light
Light was a very common spell learned by most spellcasters. Depending on how the caster was trained, light was either a cantrip or a basic spell. In some spellcasting traditions, this spell was reversible and -
Darkness
Darkness was an evocation or alteration spell that created an area impenetrable to normal light. The area shrouded by this spell was 20 ft (6.1 m) in radius. The range and duration of this -
Harginn
appeared like humans with flames replacing their legs and lower torso. Harginn eyes glowed with an eerie black light that represented their evil reputation well. They could easily change the color of their flames to -
Death spear
A death spear or death lance was a longspear infused with negative energy and used by elite drow warriors. These longspears were 10 feet (3 meters) long and made of a dull-gray metal with -
Continual light
Continual light was an alteration spell used by both arcane and divine spellcasters to create a permanent area of sun-bright illumination. The reverse of this spell, continual darkness, created the absence of light. This -
Continual darkness
Continual darkness was an alteration spell that created an area of perpetual darkness impermeable to normal light. The reverse of this spell, continual light, created a permanently sun-bright area. The effects of this spell -
Darkness domain
The Darkness domain was a deity domain that granted divine spellcasters like clerics with spells and other powers related to darkness. Graz'zt • Ibrandul • Lolth • Mask • Merrshaulk • Set • Shar • Shargaas • Sseth • Zehir A priest with -
Daylight
Daylight was an evocation spell that caused an object to give off light, making the illuminated area as bright as a clear day. The area of effect of daylight was full daylight within a radius -
Dark mirror
Dark mirror was a combination abjuration and alteration spell that could counter, reflect, or penetrate darkness spells. This spell had three variants, one of which had to be chosen at the time of casting. The -
Wizard's Spell Compendium Volume Three
Wizard's Spell Compendium Volume Three is the third in a series of four 2nd edition books containing a vast collection of wizard spells. It was published in March 1998. “ The Wizard's Spell Compendium -
Wizard's Spell Compendium Volume One
Wizard's Spell Compendium Volume One is the first in a series of four 2nd edition books containing a vast collection of wizard spells. It was published in November 1996. “ The Wizard's Spell Compendium -
The Magister (sourcebook)
This article is about the sourcebook. For the title, see Magister. The Magister is a 1st-edition Advanced Dungeons& Dragons accessory that was set in the Forgotten Realms. -
Dungeon magazine 36
Dungeon issue 36 was released in July/August of 1992. It contained the following articles related to the Forgotten Realms: The wildspace monster is deadly, but its lair is the real killer. A 28 page -
Bestra Mornscroll
“ How dare you intrude upon our sanctuary? ” — Bestra Mornscroll Bestra Mornscroll was a female Chondathan human cleric of Shar in the early 1370s DR. She was involved in the plot to kidnap petitioners from -
Darkness, 15' radius
Darkness, 15' radius (originally, Fahren's darkness ) was an alteration spell that made an area impervious to normal light. This spell was similar to darkness except for the smaller radius of effect (15 ft/4
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