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Spectral hand was an arcane necromancy spell that summoned a ghostly appendage to do the caster's bidding.[2][3][4]

Effects[]

This spell used a bit of the caster's life force to create a ghostly hand to behave as the caster desired. The spectral hand could be used to deliver touch spells with a greater chance of contacting the target. The caster would feel any damage caused to the hand which would also end the spell.[2][3][4]

Components[]

This spell required only verbal and somatic components to cast.[2][3][4]

History[]

Necrophants of Velsharoon could cast this spell once per day.[5]

Appendix[]

Appearances[]

References[]

  1. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 22–23. ISBN 0-7869-0437-2.
  2. 2.0 2.1 2.2 2.3 Mark Middleton et al (March 1998). Wizard's Spell Compendium Volume Three. (TSR, Inc), pp. 841–842. ISBN 978-0786907915.
  3. 3.0 3.1 3.2 3.3 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 145. ISBN 0-88038-716-5.
  4. 4.0 4.1 4.2 4.3 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 188. ISBN 0-7869-0329-5.
  5. Eric L. Boyd (September 1997). Powers & Pantheons. Edited by Julia Martin. (TSR, Inc.), pp. 77–78. ISBN 978-0786906574.
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