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The Spell domain, not to be confused with the Magic domain, was a deity domain that granted divine spellcasters arcane spell powers.[1][2]

DeitiesEdit

AzuthMystra (Midnight)SavrasThoth

Granted PowerEdit

Clerics with this domain had improved concentration and greater mastery over spellcasting.[1][2]

SpellsEdit

Once per day, divine spellcasters with the Spell domain could cast one domain spell for each spell level they had achieved.[3]

Novice spellcasters were able to use the mage armor, silence, and anyspell spells. Clerics of some experience could cast Rary's mnemonic enhancer, break enchantment, and greater anyspell. Those that were masters this domain had access to limited wish, antimagic field, and mordenkainen's disjunction.

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ConnectionsEdit

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