(Added specific references, removed crunch) Tag: sourceedit |
m (Replacing link with template) |
||
Line 1: | Line 1: | ||
The '''Spell domain''', not to be confused with the [[Magic domain]], was a deity domain that granted divine spellcasters [[arcane]] spell powers.<ref name="FRCS3e-65">{{Cite book/Forgotten Realms Campaign Setting 3rd edition|65}}</ref><ref name="PGtF-91">{{Cite book/Player's Guide to Faerûn|91}}</ref> |
The '''Spell domain''', not to be confused with the [[Magic domain]], was a deity domain that granted divine spellcasters [[arcane]] spell powers.<ref name="FRCS3e-65">{{Cite book/Forgotten Realms Campaign Setting 3rd edition|65}}</ref><ref name="PGtF-91">{{Cite book/Player's Guide to Faerûn|91}}</ref> |
||
+ | ==Spell Domain Deities== |
||
− | ==Deities with the spell domain== |
||
+ | {{ListDeitiesByDomain|{{PAGENAME}}}} |
||
− | Four gods offered the spell domain, all of them associated with magic in some respect.<ref name="FRCS3e-65" /><ref name="PGtF-91" /> |
||
− | *[[Azuth]] |
||
− | *[[Mystra]] |
||
− | *[[Savras]] |
||
− | *[[Thoth]] |
||
==Granted Power== |
==Granted Power== |
Revision as of 20:32, 22 September 2018
The Spell domain, not to be confused with the Magic domain, was a deity domain that granted divine spellcasters arcane spell powers.[1][2]
Spell Domain Deities
Granted Power
Clerics with this domain had improved concentration and greater mastery over spellcasting.[1][2]
Spell Domain Spells
Once per day, divine spellcasters with the Spell domain could cast one domain spell for each spell level they had achieved.[3]
- 1st level
- Mage armor
- 2nd level
- Silence
- 3rd level
- Anyspell
- 4th level
- Rary's mnemonic enhancer
- 5th level
- Break enchantment
- 6th level
- Greater anyspell
- 7th level
- Limited wish
- 8th level
- Antimagic field
- 9th level
- Mordenkainen's disjunction
References
- ↑ 1.0 1.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 65. ISBN 0-7869-1836-5.
- ↑ 2.0 2.1 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 91. ISBN 0-7869-3134-5.
- ↑ Template:Cite book/Player's Handbook 3.5 edition
Deity Domains
3rd, 3.5, and 5th Editions
Air • Animal • Arcana • Avarice • Balance • Bestial • Blightbringer • Cavern • Celestial • Change • Chaos • Charity • Charm • Chastity • Civilization • Cold • Community • Corruption • Craft • Creation • Darkness • Death • Demonic • Destruction • Diabolic • Dream • Drow • Dwarf • Earth • Elf • Endurance • Envy • Evil • Family • Fate • Fey • Fire • Forge • Freedom • Generosity • Glory • Gluttony • Gnome • Good • Grave • Greed • Halfling • Hatred • Healing • Herald • Hope • Humility • Hunt • Illusion • Joy • Justice • Knowledge • Law • Life • Light • Love • Luck • Lust • Madness • Magic • Mentalism • Metal • Mind • Moon • Nature • Nobility • Ocean • Orc • Order • Pain • Patience • Peace • Planning • Plant • Pleasure • Poison • Portal • Pride • Protection • Radiance • Renewal • Repose • Retribution • Rune • Scalykind • Sea • Selûne • Skill • Slime • Sloth • Spell • Spider • Storm • Strength • Strife • Suffering • Sun • Temperance • Tempest • Time • Torm • Torment • Trade • Travel • Trickery • Twilight • Tyranny • Undeath • Vengeance • War • Water • Watery death • Wilderness • Winter • Wrath • Zeal