Spirit folk were mystical descendants of humans and natural spirits. These creatures were uncommon all over Faerûn but were most likely to be found in Rashemen and Kara-Tur. They are loving and peaceful creatures, in tune with the natural world around them.
Spirit folk resembled humans, but with more delicate features. They had smooth, hairless skin, except on the top of their head and thin eyebrows.
Spirit folk get along well with most races, they are friendly and noninvasive. 
Spirit folk usually blended in with human societies. They lived their lives as normal humans would, but were usually considered as wise or spiritual by their peers. Humans who lived around spirit folk usually assume they were just eccentric humans rather than a separate species. In Kara-Tur spirit folk enjoyed legal privileges, such as land-owning, that were restricted to humans 
Although rarely integrating with elven society, spirit folk got on well with elves.
Bamboo Spirit FolkEdit
Bamboo spirit folk could move in forests without creating a trail, understood the languages of forest animals and could hide magically themselves in forests. They were also resistant to magic involving earth or wood, including magic items made of wood. Their lives were tied to certain sacred groves, and would be injured if these groves were damaged. 
Mountain Spirit FolkEdit
These mountain dwellers were physically similar to other spirit folk. Mountain spirit folk could see in the dark, twice as far as humans. They also had the ability to talk with animals.
River Spirit FolkEdit
Physically similar to other spirit folk, river-based subraces had the amazing ability to breathe underwater and speak with aquatic animals.
Sea Spirit FolkEdit
Sea spirit folk were physically similar to river spirit folk.
- ↑ 1.0 1.1 1.2 Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), pp. 71–72. ISBN 0-7869-2881-6.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), p. 13. ISBN 0-7869-2881-6.
- ↑ 3.0 3.1 Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), p. 13. ISBN 0-8803-8099-3.
- ↑ Rick Swan (July 1990). Monstrous Compendium Kara-Tur Appendix. (TSR, Inc.), p. 55. ISBN 0-88038-851-X.
Maztica: Azuposi • Dog People • Green Folk • Metahel • Nahopaca • Nexalan • Payit (Itza)
Taan: Commani, Dalat, Fankiang, Gur, Guychiang, Igidujin, Kashghun, Khassidi, Naican, Oigur, Pazruki, Quirish, T'aghur, Tsu-tsu, Tuigan, Zamogedi
Kara-Tur & Malatra: Bavanese & Bertanese • Bawani • Han • Issacortae • Koryoan • Kozakuran • Kuong • Nubari • Pazruki • Purang • Seng • Shou • Tabotan • Tayanulchi • Wanese • Wu-haltai