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A spy was an individual used by rulers, nobles, merchants, guild masters, and other wealthy individuals to gain the upper hand in a world of cutthroat politics. Spies were trained to secretly gather information. Loyal spies would rather die than divulge information that could compromise them or their employers.[1]

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  1. For the purposes of game mechanics, nonplayer-character spies were treated similarly to creatures in the 5th edition Monster Manual.

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