Stabilize was a divine conjuration spell that pulled creatures from the brink of death in the heat of battle. The spell was granted to clerics and paladins by their patron deities.[1]
Effects[]
When the spell was uttered, it could affect all creatures within 50 feet (15 meters) from the caster. It produced a wave of positive energy that stabilized all downed creatures on the brink of death, ensuring their survival. The energy also dealt minuscule damage to all undead creatures within the same radius.[1]
Components[]
The spell required only a somatic and verbal components.[1]
Appendix[]
Appearances[]
Video Games
References[]
- ↑ 1.0 1.1 1.2 1.3 Obsidian Entertainment (November 2008). Designed by Tony Evans. Neverwinter Nights 2: Storm of Zehir. Atari.