The caster became mentally aware of the directions and distances to their allies and of whether they were unharmed or suffering any debilitating condition. Once cast, it functioned over any distance provided they were on the same plane. Initially, it covered two allies and lasted three hours, but these increased for more experienced casters.
When a cleric needs to keep track of comrades that may get separated, status allows him to mentally monitor their relative position and general condition. The cleric is aware of direction and distance to the creatures and their status: unharmed, wounded, disabled, staggered, unconscious, dying, dead, etc. Once the spell has been cast upon the subjects, the distance between them and the caster does not affect the spell as long as they are on the same plane of existence. If they leave it, the spell ceases to function for them.
- ↑ 1.0 1.1 1.2 1.3 1.4 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), pp. 184, 284. ISBN 0-7869-2886-7.
- ↑ Rich Redman, James Wyatt (May 2001). Defenders of the Faith. (Wizards of the Coast). ISBN 0-7869-1840-3.
- ↑ James Wyatt, Darrin Drader, Christopher Perkins (October 2003). Book of Exalted Deeds. (TSR, Inc), pp. 52, 86. ISBN 0-7869-3136-1.
- ↑ David Noonan (May 2004). Complete Divine. (Wizards of the Coast), p. 137. ISBN 0-7869-3272-4.