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Revision as of 22:43, 6 May 2020
Steel wind strike was a conjuration spell that caused a weapon and its wielder to meld with the wind and strike multiple opponents within seconds.[1]
Effects
The spell infused the caster's weapon with magic. The caster and the weapon then disappeared, striking up to five different opponents within a range of 30 feet (9.1 meters) for considerable damage. The caster and the weapon then reappeared next to one of the opponents that were attacked.[1]
Components
The spell required only somatic components and a melee weapon worth at least 1 sp as a material component.[1]
Appendix
References
- ↑ 1.0 1.1 1.2 1.3 Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), pp. 148–149, 166. ISBN 978-0-7869-6612-7.