Description[edit | edit source]
These constructs were medium-to-large in size, and made of hard rock. They seemed to resemble stone golems, and were also non-intelligent. Stone guardians could, thanks to the magical spells used in their creation, see and hear.
Combat[edit | edit source]
Stone guardians were impervious to normal missile attacks, and only took a small amount of damage from edged weapons. As well as this, they only took half the regular damage from fire, cold-based, and electrical-based attacks and spells. As they had no living body or mind, poisons and any sort of mental-based spells, such as charm, had zero effect.
Creation[edit | edit source]
Stone guardians were created by forming a base shape, similar to that of a human or an ogre, out of mud. The mud structure must then be supplied with a heart of stone. As with other golems, a powerful mage must cast several spells on the incomplete golem, in this case enchant item, wish (or limited wish), transmute mud to rock, magic mouth, and optionally, detect invisibility. If the optional spell was used, the golem was able to detect invisible creatures.
After creation, the golems had to undergo an activation sequence. Even accomplished wizards were subject to potential failure of activating a stone guardian, owing to the highly precise nature of such activation. However, particular rings of protection could be produced and given to allies, to stop them from being attacked by the golem. The effect of such rings had a 10-foot-radius (3.0 meters), so even more allies could be protected in a tight area. Each of these rings were attuned to only a particular stone guardian.
Uses[edit | edit source]
Stone guardians were known to have been used as protectors of entrances to important buildings, particularly in Myth Drannor. Magical rings of stone could transform into empowered stone guardians upon the wearer's command.
Appendix[edit | edit source]
Appearances[edit | edit source]
- Video games
References[edit | edit source]
- Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 171. ISBN 1-5607-6619-0.
- Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 115. ISBN 0-88038-031-4.
- Steven E. Schend and Kevin Melka (1998). Cormanthyr: Empire of the Elves. (TSR, Inc), p. 83. ISBN 0-7069-0761-4.
- Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 67. ISBN 0-7869-0446-1.
Connections[edit | edit source]
Flesh (Blood • Brain • Demonflesh • Fiendish flesh • Nyraala) • Gemstone (Diamond • Emerald • Ruby)
Gloom • Hammer • Ice • Iron (Furnace) • Lightning • Magic • Minogon • Necrophidius • Sand • Scarecrow • Siege golem • Snow
Stained glass • Stone (Spiderstone • Stone guardian • Stone juggernaut) • Thayan golem • Vault guardian