The Stone of Golorr was an artifact that contained the consciousness and memories of an aboleth named Golorr.[1]
Description[]
The artifact was a small and glossy greenish-gray stone that could fit in the palm of a humanoid's hand.[1]
Powers[]
The power of the Stone of Golorr could be called upon to access the aboleth's memory in a similar way as the legend lore spell. This power could be used up to three times, until the stone recharged at the next dawn.[1]
However, knowledge given by the aboleth was fleeting. Once a creature broke the attunement to the Stone of Golorr, there was a chance that any knowledge acquired via the stone, and even possession of the stone itself, was forgotten by the user. This magically induced amnesia could sometimes be removed by a remove curse spell, but more powerful spells such as greater restoration had a larger chance of success.[1]
As the trapped creature inside, the Stone of Golorr hungered for knowledge and did not like to stay attuned to the same individual for too long. It had an alien personality and saw itself as a god. If its user ignored the stone's demands, it could attempt to seize control of the user.[1]
History[]
The Stone of Golorr was in fact an aboleth that was transformed into an object. It could be freed if the stone was destroyed via an antipathy/sympathy spell cast with the appropriate parameters. If Golorr were freed in this way, it could go berserk and attack any nearby creatures.[1]
In the late 15th century DR, the Stone of Golorr was used to store the knowledge of the location of the Vault of Dragons, which contained a treasure that had been embezzled by Dagult Neverember shortly before he was ousted as the Open Lord of Waterdeep.[1] At some point the stone fell into the hands of Xanathar. Then in 1492 DR,[note 1] Lord Dagult ordered many of his agents to obtain the stone from Xanathar's lair, with one Dalakhar ultimately being the one to do so while the crime lord was in the middle of a meeting with the Zhentarim.[2]
Appendix[]
Notes[]
- ↑ Canon material does not provide a year for the events described in Waterdeep: Dragon Heist, but Christopher Perkins answered a question via Twitter and stated the year was 1492 DR. Corroborating this, Dragon Heist page 20 refers to events of Death Masks (set in 1491 DR) as being "last year". Unless a canon source contradicts this assertion, this wiki will use 1492 DR for events related to this sourcebook and Waterdeep: Dungeon of the Mad Mage (which is referenced on pages 5 and 98 of Dragon Heist).
Appearances[]
Adventures
Video Games
Board Games
Organized Play & Licensed Adventures
Once in Waterdeep
References[]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast), p. 192. ISBN 978-0-7869-6625-7.
- ↑ Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast), p. 5. ISBN 978-0-7869-6625-7.