Stone walk was a divine transmutation spell unique to clerics of Bane. It linked one stone area with another to permit multiple teleportations.[2][3]

Effect[edit | edit source]

The Banite priest first needed to prepare the two areas to be linked. These must be stone surfaces some 5 feet by 5 feet (1.5 meters by 1.5 meters) in area and the work took one hour. If the stones were not damaged, they could be reused for future castings of stone walk.[2][3]

On casting the spell itself, the stones were attuned to a chosen command word. Thereafter, anyone who stood on one of the stones and uttered the command word was instantly and reliably teleported to the other.[2][3]

The stones functioned a very limited number of times: initially only twice, but more often for more experienced clerics. They also had a weight limit of 550 pounds (250 kilograms), or more for experienced clerics. Creatures that went over this were not transported, yet still consumed one use of the spell.[2][3]

The gate seal spell negated the magic of the stone walk spell.[4]

Components[edit | edit source]

In addition to verbal and somatic components, the spell required expensive material components. A paste composed on rubies and amber costing 2500 gp was needed to prepare each end of the link. Furthermore, a diamond also valued at 2500 gp was needed just to cast the spell. However, thereafter, activating a linked stone the required no additional cost.[2][3]

History[edit | edit source]

Stone walk was one of a number of unique spells provided by either Bane or Xvim to their clergy, and it was granted by Bane after his revival in 1372 DR.[1]

Uses[edit | edit source]

Agents of the Zhentarim regularly used stone walk to travel swiftly between Zhent-controlled fortresses.[5]

Appendix[edit | edit source]

References[edit | edit source]

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