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Storks were a variety of wading birds.[1]

Ecology[]

Storks were preyed upon by eagles.[2]

Habitats[]

Storks were found in the Sumber Hills, and would nest in such places as Gladestone.[3]

In ancient Netheril, white storks were a symbol of the floating enclave of Eileanar.[2] They were also sacred to Mystryl, and were referred to as the "guardians of the heights" and the "wings of Mystryl" among her faithful.[7]

Beyond Faerûn, storks nested among the trees of the Katakoro Plateau.[5] They were also found across Zakhara, where they were commonly for sale at its bazaars, typically sold for about 7 silver pieces.[8] Storks were especially common in Huzuz.[4]

Across the oceans, storks also lived in Maztica, and were a feature of the pool at the Palace of Kukul at Tulom-Itzi.[6]

Notable Storks[]

Circa the Year of Three Ships Sailing, 1492 DR,[note 2] Arcturia was served by a stork she turned into a stork-headed humanoid.[9]

Appendix[]

See Also[]

Notes[]

  1. These statistics specifically describe the "smaller varieties" of storks.
  2. Canon material does not provide a year for the events described in Waterdeep: Dragon Heist, but Christopher Perkins answered a question via Twitter and stated the year was 1492 DR. Corroborating this, Dragon Heist page 20 refers to events of Death Masks (set in 1491 DR) as being "last year". Unless a canon source contradicts this assertion, this wiki will use 1492 DR for events related to this sourcebook and Waterdeep: Dungeon of the Mad Mage (which is referenced on pages 5 and 98 of Dragon Heist).

Appearances[]

Novels
Dangerous GamesThornhold

External Links[]

Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.

References[]

  1. 1.0 1.1 1.2 Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 174. ISBN 0-7869-2875-1.
  2. 2.0 2.1 2.2 Clayton Emery (November 1996). Dangerous Games. (TSR, Inc.), chap. 17. ISBN 0-7869-0524-7.
  3. 3.0 3.1 Elaine Cunningham (August 1998). Thornhold. (TSR, Inc.), chap. 14. ISBN 978-0786920259.
  4. 4.0 4.1 Tim Beach, Tom Prusa and Steve Kurtz (1993). “Golden Huzuz”. City of Delights (TSR, Inc), p. 19. ISBN 1-56076-589-5.
  5. 5.0 5.1 David Cook (August 1990). “Volume I”. In Steve Winter ed. The Horde (TSR, Inc.), p. 118. ISBN 0-88038-868-4.
  6. 6.0 6.1 Douglas Niles (August 1991). “Maztica Alive”. Maztica Campaign Set (TSR, Inc.), p. 21. ISBN 1-5607-6084-2.
  7. Clayton Emery (November 1996). Dangerous Games. (TSR, Inc.), chap. 19. ISBN 0-7869-0524-7.
  8. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 87. ISBN 978-1560763581.
  9. Christopher Perkins (November 2018). Waterdeep: Dungeon of the Mad Mage. Edited by Jeremy Crawford. (Wizards of the Coast), p. 296. ISBN 978-0-7869-6626-4.
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