The Storm domain was a deity domain that granted divine spellcasters like clerics with storm-related spells and powers.[1][2]
Deities[]
Aerdrie Faenya • Anhur • Auril • Essylliss • Gruumsh • Isis • Istishia • Silvanus • Stronmaus • Talos • Umberlee
Powers[]
They gained a measure of resistance to electricity.[1][2]
Spells[]
Novice spellcasters were able to use the entropic shield, gust of wind, and call lightning spells. Clerics of some experience could cast sleet storm, ice storm, and summon monster vi. Those that were masters of this domain had access to control weather, whirlwind, and storm of vengeance.[1][2]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 65. ISBN 0-7869-1836-5.
- ↑ 2.0 2.1 2.2 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 91. ISBN 0-7869-3134-5.
Connections[]
Deity Domains
3rd, 3.5, and 5th Editions
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