Storm giants, known as uvarjotunen in their own language,[11] were one of the most intelligent and respected races of giants.[12]

Description[edit | edit source]

There were two ethnicities of storm giants; most had pale, light green skin and dark green hair and eyes, but a small number had violet skin, dark blue hair, and silver eyes.[5]

They tended to wear fine tunics and belted sandals.[5] When it came to armor, they often favored the use of scale mail.[1]

Biology[edit | edit source]

Storm giants had vision that was well adapted to underwater conditions, where they saw equally as well as they did in the air.[12] Likewise, their lungs were adapted to surviving in underwater conditions.[1]

Abilities[edit | edit source]

Storm giants were known to innately have a high affinity for runecasting as well as traditional sorcery that surpassed the capabilities of other giant races.[13] They were generally known to be capable of casting the spells call lightning, control winds, levitate — though unlike the standard spell, they were capable of lifting weights equivalent to their own — predict weather, weather summoning,[6] detect magic, feather fall, light, and water breathing.[1]

Their bodies were impervious to harm from lightning and thunder, even that discharged by a blue dragon. They were even capable of generating and throwing bolts of lightning themselves,[6] at distances of up to 500 feet (150 meters).[1] Because of this they were often responsible for sightings of lightning bolts streaking across mountain peaks.[14]

Combat[edit | edit source]

Because of their high affinity for spellcasting,[13] storm giants were the least likely of giants to throw boulders at their opponents when engaging in ranged combat.[6] Whenever one did resort to throwing boulders, a storm giant's tremendous strength allowed them to be hurled as far as 60​ to ​240 feet (18​ to ​73 meters). When it came to close quarters combat, they typically favored greatswords as their weapon of choice.[1]

Sub-Races[edit | edit source]

Maurs
A band of storm giant who were cast out thousands of years ago and overtime degenerated while imprisoned in the Underdark. Their bodies were pale and so malformed that they couldn't even stand up straight. They struggled to retain their storm giant culture while scratching out a meager existence underground.[15]

Society[edit | edit source]

The head of a storm giant tribe's ordning was called a "paramount".[16] In storm giant society, any act of mercy or charity towards a sentient being was seen as good.[17]

Homelands[edit | edit source]

Storm giants generally lived inside of castles, either located atop mountains, in the clouds, or underneath the ocean[6][4] in castles made of coral.[18] Those that could not sustain themselves on hunting alone often built large gardens, fields, or vineyards near their homes.[4]

Languages[edit | edit source]

Storm giants spoke the general giant language Jotun, their own specialized version of it known as Jotunuvar, as well as Common.[19] They were often illiterate, though to a lesser degree than giant races whose cultures put little value on education, such as hill and fire giants.[20]

Names[edit | edit source]

Common given names among storm giants included the following:[21]

Males
Gautarr, Harrdiir, Ilknarr, Kuruth, Ogmoth, Ogmund, Ormmur, Torune, and Ulvulk.
Females
Geironal, Helgyra, Hornarra, Mistfast, Relsif, Silkarra, Sparraxe, Talnut, Wynd, and Yimmra.

Relationships[edit | edit source]

Storm giants that dwelled on land were usually seen as being on good terms with nearby copper dragons and good-aligned cloud giants, often working with them to ensure a mutual defense.[4]

They were often known to keep pets and guard animals. Those that lived in high elevations, meaning clouds or mountains, typically kept animals such as rocs and griffons. Those that lived underwater would often keep sea lions.[6]

Appendix[edit | edit source]

Appearances[edit | edit source]

Adventures
Board Games
Cards
Novels

References[edit | edit source]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), pp. 153, 156. ISBN 978-0786965614.
  2. Wizards RPG Team (2016). Volo's Guide to Monsters. (Wizards of the Coast), p. 151. ISBN 978-0786966011.
  3. Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), pp. 124–125. ISBN 978-0-7869-4852-9.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 125. ISBN 0-7869-2893-X.
  5. 5.0 5.1 5.2 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 146. ISBN 1-5607-6619-0.
  6. 6.0 6.1 6.2 6.3 6.4 6.5 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 87. ISBN 0-9356-9600-8.
  7. 7.0 7.1 7.2 Wizards RPG Team (2016). Volo's Guide to Monsters. (Wizards of the Coast), pp. 18–22, 31–33. ISBN 978-0786966011.
  8. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 113. ISBN 0-7869-0163-2.
  9. Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 119. ISBN 0-7869-2893-X.
  10. 10.0 10.1 Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 19. ISBN 0-7869-0163-2.
  11. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 28. ISBN 0-7869-0163-2.
  12. 12.0 12.1 Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 23. ISBN 0-7869-0163-2.
  13. 13.0 13.1 Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), pp. 59, 70. ISBN 0-7869-0163-2.
  14. Warning: edition not specified for Promise of the Witch-King
  15. Bruce R. Cordell, Gwendolyn F.M. Kestrel, Jeff Quick (October 2003). Underdark. (Wizards of the Coast), p. 96. ISBN 0-7869-3053-5.
  16. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), pp. 114–115. ISBN 0-7869-0163-2.
  17. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 15. ISBN 0-7869-0163-2.
  18. Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 5. ISBN 978-0786965614.
  19. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 27. ISBN 0-7869-0163-2.
  20. Wizards RPG Team (2016). Volo's Guide to Monsters. (Wizards of the Coast), p. 20. ISBN 978-0786966011.
  21. Ed Greenwood on Twitter. (25-08-2020). Retrieved on 25-08-2020.

Connections[edit | edit source]

True Giants
Cloud EttinFire (Fire titan )FogFrostHill (Earth titanMouth of Grolantor)MountainStoneStorm (Storm titan)Titan

True Giant Offshoots
AshCraa'ghoranMaurPhaerlin
Giant-Kin
Cyclops (Cyclopskin)FirbolgFomorianOgre (Oni)VerbeegVoadkyn
Zakharan Giants
DesertIslandJungleOgre giantReef

Other Giants
EldritchDeathSandTroll
Community content is available under CC-BY-SA unless otherwise noted.