Strongwind is a one-round tournament adventure module set in the Living City organized play program. It debuted at Dire Consequences '94 and was later reprinted in Polyhedron #130, though with heavy edits to remove place names specific to the Forgotten Realms setting.
“
Rumors of a ghost ship abound the docks of Raven's Bluff. Calvin Longbottle has asked you for your assistance. Prepare to board and set sail for adventure.[1]
”
Synopsis[]
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Index[]
Index based on the original tournament edition.
Click here for page index
Characters[]
Calvin Longbottle • Captain Charles "Bonerack" Withers • Ha'sheen • Captain Jolly Roger • Captain "Poopdeck" Pete • Pohl Strongwind • Rusty • Sal • Steven Goldstein
Referenced only
Davey Jones • Vernon Condor
Referenced only
Davey Jones • Vernon Condor
Creatures[]
Locations[]
Bodies of Water
Buildings & Landmarks
Goldstein's Zakharan Imports • Rusty's Suds • Sal's Necromantic and Mortuary Supplies
Referenced only
Harpoon Brewery
Referenced only
Harpoon Brewery
Regions
Settlements
Ships
Blitterox • Fantastic Urge • Lolli • Marrow • Strongwind
Magic[]
Items
Potions
Spells
Others
Organizations[]
City Watch
Referenced only
Merchants Guild (Ravens Bluff)
Referenced only
Merchants Guild (Ravens Bluff)
Miscellaneous[]
Armor & Clothing
Classes
Currency
Food & Drinks
Rusty's Suds (drink)
Referenced only
hops
Referenced only
hops
Gemstones
Items
Materials & Substances
Vegetation
seaweed
Vessels
Weapons
Appendix[]
References[]
- ↑ Glen R. Goodwin, Doug Smith (September 1994). Strongwind. Living City (RPGA), p. 1.