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Stuffed toys,[2] also known as fabric dolls[1] and typically referred to in everyday speech as softfurries,[2] were a type of toy doll with an outer fabric sewn from a textile and stuffed with flexible material.[1] Though typically made for children,[1][2] there were also comfort cuddlers for adults[2] and they were sometimes enjoyed by pets as chewtoys.[3]

Description[]

They toys were distinguishable from other dolls mainly by their softness, being made of textile materials such as felt[1] and stuffed with feathers.[1][4][5] or felt.[1]

Stuffed toys varied greatly in appearance.[1][2] They were commonly made to resemble animals,[2] though one could also find dolls made to resemble humans, demihumans,[1] or monsters, such as owlbears.[5][6] Cats were among the most popular of animal depictions, whilst stuffed bears were uncommon.[2]

Availability[]

  • Aurora's Whole Realms Catalogue sold a line of fabric dolls that were imported from various places across Faerûn, such as Waterdeep and cities around the Dragon Sea, at a price of 3 silver pieces. These dolls were made from the highest-quality cloth and stuffed with both feathers and felt. This range of dolls consisted of male and female commoners, non-denominational priests, rogues, sorcerers, warriors, and princes and princesses. The adventurer dolls (those depicting priests, rogues, sorcerers, and warriors) came with soft stuffed weaponry. Special orders could be made to tailor cleric dolls to particular faiths or alignments. And by default these dolls were made to resemble humans, though special orders could be made for ones resembling dwarves, elves, gnomes, or halflings.[1]
  • Collar The Beast, the oldest attraction at the Jack Mooney & Sons Circus, offered stuffed animals that could be exchanged for prize tokens. For three tokens they offered small ones, worth a single silver piece, while five tokens could be exchanged for a large one worth around two to five silver pieces.[7]
  • Magnificent Mergatroid's Traveling Troupadors had a variety of small to large stuffed toys that could be won from its carnival games.[8]
  • The Toysmiths, a toyshop in Ravens Bluff that was owned and operated by the gnome brothers Gunder and Relvan Gaewilder,[9] sold a similar range of dolls as Aurora's Catalogue. However, the brothers charged differently for each type of doll. Commoners, non-denominational priests, rogues, and warriors were sold for 3 silver pieces. Princes and princesses were sold for 4 silver pieces. And sorcerers or sorceresses were sold for 5 silver pieces. For an extra charge of 2 sp, they would tailor their priest dolls to specific religions.[10]
  • Traagor's Tours and Souvenir Shop in Ravens Bluff sold plush toys resembling King, a dog that was locally famous in the city in the 14th century DR, that were made for them by the Toysmiths.[11]

Notable Stuffed Toys[]

  • Angelica's magical stuffed toy, an enchanted stuffed owlbear that belonged to a small Ravenian girl named Angelica Turgon. It had a Waukeenar pendant sewn into its neck and could summon a real owlbear.[6]
  • Arabel's huggable bear, an enchanted stuffed bear that protected sleepers from bad dreams and mind-affecting magic.[12]
  • Doll golems, a variety of golem made from a singular child's toy, could be fashioned from a stuffed toy.[13][14]
  • Esmae's magical stuffed toy, an enchanted stuffed animal that Esmae Amarantha gifted to Vid, an oni that was trapped in Barovia. It could transform into a large creature that would fight on Vid's behalf. This creature was variously said to be either a brown bear, giant ape, or giant crocodile. Once slain, the creature would transform into an inanimate, giant-sized stuffed toy.[15]
  • Jebediah's magical stuffed toy, an enchanted stuffed bear that belonged to a small boy named Jebediah. It would radiate magic circle against evil as a 5‑foot (1.5‑meter) sphere whenever its owner was in a natural state of slumber. Sleep that was induced by either magic or poison would not trigger the effect.[4]

Notable Owners[]

  • Angelica Turgon.[6]
  • Ash, a young girl that lived in the town of Fullpoint in the late 14th century DR.[16]
  • Callie, a small child in Ravens Bluff, owned a stuffed bear doll golem named Cuddle.[17]
  • The ghosts of children that haunted the Endless Alleys in the Shadowfell were often seen holding stuffed animals that emitted unnerving giggling that rang throughout the corridors.[18]
  • Jebediah, a small boy that got lost in the Domains of Dread.[19] He managed to hide his enchanted stuffed toy before he was murdered by the domain's lord Vall and later gifted it to a group of Ravenian adventurers that later visited the domain.[20]
  • The Nesper family of Nightstone had a stuffed bear that was taken by the goblins Blik and Flik when their clan ransacked the town.[21]
  • Portrait Balls, a portrait business in the Jack Mooney & Sons Circus, kept stuffed animals on hand that could be used as props in portraits.[22]
  • Shyla, a young Ravenian orphan turned adventurer, owned a stuffed bear.[23]
  • Taleena, a young girl in the Vast that owned a stuffed mammoth.[24]
  • Wendy, a small girl in Ravens Bluff, owned a stuffed bear.[25]
  • Zox Clammersham kept a stuffed toy for his pet giant badger.[3]

Appendix[]

Appearances[]

Adventures

Novels & Short Stories

Referenced only
Pool of Radiance • Spinner of Lies

Video Games

Organized Play & Licensed Adventures

The Hunt for Discount Merlin • Tears of Selûne • Baby's Got Blue Eyes • Victus Enim Vermis • Innocent Eyes • All the World's a Stage • The Challenge of Children • It's Your Lucky Day?? • Pure Evil • Will Somebody Please Close That Gate • Raison d'Être • Pyrophobia • The Darklord
Referenced only
It Happened One Night

External Links[]

References[]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 109. ISBN 0-5607-6327-2.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Ed Greenwood (2018-09-27). Stuffed Toys in the Realms (Tweet). theedverse. Twitter. Archived from the original on 2022-11-27. Retrieved on 2024-05-14.
  3. 3.0 3.1 Christopher Perkins (November 2018). Waterdeep: Dungeon of the Mad Mage. Edited by Jeremy Crawford. (Wizards of the Coast), p. 176. ISBN 978-0-7869-6626-4.
  4. 4.0 4.1 James Roberts (November 2000). Pure Evil. Living City (RPGA), p. 15.
  5. 5.0 5.1 Heather Van Buren & Kenn Boyle (December 2000). Will Somebody Please Close That Gate. Living City (RPGA), p. 8.
  6. 6.0 6.1 6.2 Steven Roy (February 1998). Innocent Eyes. Living City (RPGA), p. 7.
  7. Jean Rabe, et al. (August 1990). Inside Ravens Bluff, the Living City. Edited by Jean Rabe, Skip Williams. (TSR, Inc.), p. 6. ISBN 1-56076-048-6.
  8. Cheryl McNally-Frech (September 1994). The Hunt for Discount Merlin. Living City (RPGA), pp. 16–17.
  9. Frank Timar (November 1996). Tears of Selûne. Living City (RPGA), p. 7.
  10. Frank Timar (November 1996). Tears of Selûne. Living City (RPGA), p. 23.
  11. Halina Adamski (June 1993). “The Living City: Traagor's Tours and Souvenir Shop”. In Jean Rabe ed. Polyhedron #84 (TSR, Inc.), p. 11.
  12. slade et al (December 1994). Encyclopedia Magica Volume I. (TSR, Inc.), pp. 58–59. ISBN 1560768428.
  13. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 168. ISBN 1-5607-6619-0.
  14. William W. Connors (1991). Monstrous Compendium Ravenloft Appendix. (TSR, Inc.). ISBN 9781560761082.
  15. Claire Hoffman, Travis Woodall (July 5, 2016). The Darklord (DDEX04-14) (PDF). D&D Adventurers League: Curse of Strahd (Wizards of the Coast), p. 14.
  16. Bruce R. Cordell (July 2004). Lady of Poison. (Wizards of the Coast), chap. 4, p. ?. ISBN 978-0786931613.
  17. Stephanie Zuiderweg (July 2001). Raison d'Être. Living City (RPGA), p. 4.
  18. Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 212. ISBN 0-7869-5814-6.
  19. James Roberts (November 2000). Pure Evil. Living City (RPGA), p. 9.
  20. James Roberts (November 2000). Pure Evil. Living City (RPGA), p. 13.
  21. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 23. ISBN 978-0-7869-6600-4.
  22. Jean Rabe, et al. (August 1990). Inside Ravens Bluff, the Living City. Edited by Jean Rabe, Skip Williams. (TSR, Inc.), p. 29. ISBN 1-56076-048-6.
  23. Stephanie Zuiderweg (August 1999). The Challenge of Children. Living City (RPGA), pp. 2–3.
  24. Larry Douglas (September 1997). Victus Enim Vermis. Living City (RPGA), p. 7.
  25. Gail Reese (March 2000). It's Your Lucky Day??. Living City (RPGA), p. 19.
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