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Summon monster II, or monster summoning II,[8] (originally called Lucke's 2nd monster summons[1]) was one of the series of summon monster spells available to spellcasters.[2]

EffectsEdit

This spell functions just as all summon monster spells. It could summon a giant bee, giant bombardier beetle, riding dog, or eagle from one of the celestial planes or a lemure, squid, wolf, large monstrous centipede, medium-sized monstrous scorpion, medium-sized shark, medium-sized monstrous spider, or medium-sized viper from one of the fiendish planes.[2] A kaorti from the Far Realm could also be summoned.[9] Clerics of Vhaeraun who had studied the Obsul Ssussun could summon a special servant of their deity called a vhaerath.[10]

Alternatively, it could summon one to three dogs, owls, giant fire beetles, porpoises, badgers, or monkeys from the celestial planes or the same number of dire rats, ravens, medium-sized monstrous centipedes, small monstrous scorpions, hawks, small monstrous spiders, octopuses, or small vipers from one of the fiendish planes—provided they were within 30 feet of each other.[2]

HistoryEdit

Like most of the other summon monster spells, this one was by the Netherese arcanist Lucke. He completed it in −1984 DR, ten years after the creation of summon monster I.[11]

AppendixEdit

See AlsoEdit

ReferencesEdit

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