When deactivated, a sun blade appeared to be a longsword hilt with no blade. A creature attuned to it could cause a bright radiant blade to appear or disappear by force of will. The light emitted by the blade could be adjusted by the wielder, and was capable of illuminating a radius of 20 to 60 feet (6.1 to 18 meters).
Sun blades were extremely light and could be wielded with the same finesse that shortswords allowed. The light emitted by the blade was actual sunlight and its radiant energy was particularly damaging to undead.
Rumors & LegendsEdit
Notable Sun BladesEdit
- Scintilmorn, a sun blade built for the purpose of destroying vampires. Lost in Undermountain.
- Dawnbringer, a sentient sun blade lost in the Underdark.
- ↑ 1.0 1.1 1.2 1.3 1.4 Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), pp. 205–206. ISBN 978-0786965622.
- ↑ David "Zeb" Cook (1989). Dungeon Master's Guide 2nd edition. (TSR, Inc.), p. 185. ISBN 0-88038-729-7.
- ↑ slade et al (November 1995). Encyclopedia Magica Volume IV. (TSR, Inc.), p. 1406. ISBN 0-7869-0289-2.
- ↑ Jim Zub, Stacy King, Andrew Wheeler (March 2020). Wizards & Spells. (Ten Speed Press), p. 81. ISBN 978-1-9848-5646-3.
- ↑ Christopher Perkins (November 2018). Waterdeep: Dungeon of the Mad Mage. Edited by Jeremy Crawford. (Wizards of the Coast), p. 236. ISBN 978-0-7869-6626-4.
- ↑ Christopher Perkins, Adam Lee, Richard Whitters (September 1, 2015). Out of the Abyss. Edited by Jeremy Crawford. (Wizards of the Coast), p. 222. ISBN 978-0-7869-6581-6.