Sunburst was an arcane evocation and divine spell that blinded and damaged nearby enemies.[1][3][4][5][6]
Effects[]
There were a few different versions of this spell that developed over time. The earliest version was centered on the caster, and indeed the radiance was emitted from the caster's person out to a minimum radius of 160 ft (49 m); even farther for more experienced casters.[4][5][6] Later versions could be cast at a point far away and burst with a fixed size.[1][3] The pre-Spellplague version had a range of at least 1,000 ft (305 m) and an 80 ft (24 m) radius of effect.[3] The post-Second Sundering version could only be cast out to 150 ft (46 m) and burst in a 60 ft (18 m) radius.[1]
Sunburst caused a globe of searing heat and radiance to explode instantly and silently from the caster or the targeted point. All creatures in the globe had a chance to be blinded and damaged by the heat.[1][3][4][5][6] Creatures that could see in darkness,[4][5] or to whom sunlight was harmful[4][5][6] (such as vampires) or unnatural[3] (such as drow) were affected more severely. Undead creatures caught within the globe also suffered greater effects,[4][5][6] sometimes resulting in the complete destruction of undead creatures susceptible to sunlight.[3] The ultraviolet light generated by the spell also damaged fungi, mold, oozes, slimes, jellies, puddings, and fungoid creatures just as if they were undead creatures.[3][4][5][6]
The later versions of this spell also dispelled any magical darkness within the area of effect.[1][3]
Components[]
In addition to verbal and somatic components, this spell required a piece of sunstone and an open, unshielded flame to cast.[1][3][4][5][6]
History[]
This spell appeared in a diary by an unknown mage believed to have lived in the mid-13th century DR. The book was given the name Against the Undead by one of its readers.[7] Sometime after it was discovered it was published in Volo's Guide to All Things Magical and became generally known,[8] but it was uncommon to find it.[9]
Appendix[]
See Also[]
Appearances[]
Novels & Short Stories
Video Games
Card Games
Organized Play & Licensed Adventures
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 279. ISBN 978-0-7869-6560-1.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 208, 209, 211. ISBN 978-0-7869-6560-1.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 289. ISBN 0-7869-2886-7.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), pp. 64–65. ISBN 0-8803-8828-5.
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 Ed Greenwood, Tim Beach (November 1995). Pages from the Mages. Edited by Jon Pickens. (TSR, Inc.), p. 8. ISBN 0-7869-0183-7.
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 Ed Greenwood et al. (December 1988). Lords of Darkness. Edited by Scott Martin Bowles. (TSR, Inc.), pp. 95–96. ISBN 0-88038-622-3.
- ↑ Ed Greenwood, Tim Beach (November 1995). Pages from the Mages. Edited by Jon Pickens. (TSR, Inc.), p. 7. ISBN 0-7869-0183-7.
- ↑ Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 44. ISBN 0-8803-8828-5.
- ↑ Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 153. ISBN 0-8803-8828-5.