Forgotten Realms Wiki
Advertisement
Forgotten Realms Wiki

Surtur,[13][1][8] also seen as Surtr, was worshiped as the giant god of the fire giants.[3][9][10][16]

Description[]

Surtur looked like an immensely large fire giant with crackling flames in place of hair and eyebrows.[13][9]

Possessions[]

Surtur's signature weapon was a greatsword[5][9], wreathed in flame and 15 feet (4.6 meters) in length. He was also known to wear iron armor that was incredibly hot.[13]

Realm[]

Surtur ruled Muspelheim. In the World Tree cosmology this ever-burning realm was part of the Neutral Plane of Jotunheim and was connected by a portal to the Elemental Plane of Fire.[7] In the Great Wheel cosmology it was located on the fiery second layer of the plane of Ysgard; the layer was also called Muspelheim, named for Surtur's realm.[10][12] In addition, Sutur shared the realm of Jotunheim on the layer of Ysgard with Thrym, where the Lord of the Fire Giants resided in the ancient hall of Meerrauk.[11]

Surtur's domain also contained portals to the City of Brass and to an efreeti outpost called the Suhkteh Albarrana where fire giants often hired themselves as mercenaries to the genies of flame. The realm of Muspelheim could also be reached through certain volcanic regions on the first layer of the plane.[citation needed]

History[]

Surtur, a son of Annam, was part of the second generation of giantish deities, born at about the same time as Skoraeus Stonebones and Thrym.[16]

Worshipers[]

Nearly all of Surtur's worshipers were giants. A select few members of other races were known to have earned his approval, but they concealed their devotion to the giant lord.[citation needed]

Surtur taught that fire was pure, cleansing, and strong. The weak and impure burned, while the strong survived. Fire was useful as a tool, but must be respected. It was dangerous when uncontrolled.[citation needed]

Fire giant priests were normally architects or smiths. Those few who weren't were charged with the responsibility of keeping the rest of the tribe productive, largely by recounting inspirational tales.[citation needed]

Clerics of Surtur wore war helms and iron plate. Their color was fiery red, and Surtur's favored weapon was the greatsword.[citation needed]

Surtr's temples in the lands of men were hidden affairs. Those that were not hidden were huge buildings ringing with the sounds of forges and storing weapons in preparation for the battle at the end of the world. Visitors had only a few seconds to prove their intentions before the fire giants attacked. Fire giants did not enjoy leaving witnesses to their activities.[citation needed]

The holy day of Surtr was the Summer Solstice. Surtur did not demand sacrifice or propitiation.[citation needed]

Appendix[]

Appearances[]

Adventures
Referenced only
Storm King's Thunder
Card Games
Blood Wars

References[]

  1. 1.0 1.1 Mike Mearls, et al. (November 2016). Volo's Guide to Monsters. Edited by Jeremy Crawford, et al. (Wizards of the Coast), p. 19. ISBN 978-0786966011.
  2. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 296, 299. ISBN 978-0-7869-6560-1.
  3. 3.0 3.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 67. ISBN 978-0-7869-4924-3.
  4. 4.0 4.1 Stephen Kenson (May 2001). “Do-It-Yourself Deities”. In Dave Gross ed. Dragon #283 (Wizards of the Coast), p. 39.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 David Noonan (May 2004). Complete Divine. (Wizards of the Coast), p. 124. ISBN 0-7869-3272-4.
  6. 6.0 6.1 6.2 6.3 6.4 6.5 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 221. ISBN 0-7869-2759-3.
  7. 7.0 7.1 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 160. ISBN 0-7869-3134-5.
  8. 8.0 8.1 Skip Williams, Rich Redman, James Wyatt (April 2002). Deities and Demigods. (Wizards of the Coast), pp. 191–192. ISBN 0-7869-2654-6.
  9. 9.0 9.1 9.2 9.3 James Ward and Robert Kuntz (November 1984). Legends & Lore. (TSR, Inc), p. 184. ISBN 978-0880380508.
  10. 10.0 10.1 10.2 Colin McComb (October 1996). On Hallowed Ground. Edited by Ray Vallese. (TSR, Inc.), p. 178. ISBN 0-7869-0430-5.
  11. 11.0 11.1 Wolfgang Baur and Lester Smith (1994-07-01). “The Book of Chaos”. In Michele Carter ed. Planes of Chaos (TSR, Inc), p. 115. ISBN 1560768746.
  12. 12.0 12.1 Wolfgang Baur and Lester Smith (1994-07-01). “The Book of Chaos”. In Michele Carter ed. Planes of Chaos (TSR, Inc), p. 123. ISBN 1560768746.
  13. 13.0 13.1 13.2 13.3 James Ward, Robert J. Kuntz (August 1980). Deities & Demigods. Edited by Lawrence Schick. (TSR, Inc.), p. 121. ISBN 0-935696-22-9.
  14. Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 94. ISBN 0880383992.
  15. James Ward and Robert Kuntz (November 1984). Legends & Lore. (TSR, Inc), p. 125. ISBN 978-0880380508.
  16. 16.0 16.1 Carl Sargent (May 1992). Monster Mythology. (TSR, Inc), p. 73. ISBN 1-5607-6362-0.

Connections[]

The Giant Pantheon
Annam All-Father
Othea
Subservient Deities
DiancastraGrolantorHiateaIallanisKarontorMemnorSkoraeus StonebonesStronmausSurtrThrym
Progenitors
DunmoreArno and JulianLanaxisMasudNiciasObadaiOttarRukVilmos
Powers of Asgard who have influenced the Forgotten Realms
Aesir: OdinFriggaTyrHeimdallBaldurBragiIdun
Vanir: FreyFreya
Related Deities: LokiNornsSurturThrym
Advertisement