Suzail (pronounced: /sˈzeɪlsoo-ZALE[4]) was the capital of Cormyr and the seat of power. It was named after Suzara Obarskyr, the mother of the first king.[5] It was originally the farm of Ondeth Obarskyr, the father of the first king.[6] Suzail was a large port city on the shores of lake Dragonmere.[7] The capital had a direct link to Waterdeep via the Waterdeep portal.[8]

The brightest gem in Cormyr's crown.
— Olaurae, sage of Myth Drannor c. 855 DR

Government[edit | edit source]

Suzail was the capital of Cormyr and the home of the ruling Obarskyr family. King Foril Obarskyr delegated much of the day-to-day tasks of running Cormyr to his Lord Magister Edwin Morahan who was responsible for keeping the peace, maintaining city services and collecting taxes. The Lord Magister was assisted by a herald who handled the paperwork necessary to run the city.[2]

Military[edit | edit source]

The landward side of Suzail was protected by an 80 ft. (24 Meter) wall. The city was further protected by the Citadel of the Purple Dragons as well as three gates which were essentially castles themselves.[2]

Two thousand Purple Dragons were garrisoned in the city and over one hundred War Wizards resided within the walls. After the Spellplague, most of the Imperial Navy was relocated to Suzail's harbor.[2]

Economy[edit | edit source]

Merchants of the High Guilds of Suzail

Suzail was one of two Cormyrean ports and a huge variety of trade goods flowed through the city. Suzail primarily exported copper bars and grain and imported luxury goods such as spices, silk, and citrus fruit. Trade was dominated by merchant families and trading companies such as the Seven Suns Trading Coster, Trueshield Trading Priakos and the Glanend and Skatterhawk families.[2]

The city had a large number of trade guilds who took pride in their craftsmanship. The city was known for producing musical instruments, cloth, garments and swords, and armor. As of 1479 DR, the shipbuilding business, which had moved to Marsember, was beginning to make a comeback.[2]

Animal pelts from the Thunder Peaks and the Storm Horns did very good business in Suzail as of 1368 DR.[9]

Religion[edit | edit source]

Suzail boasted two large temples, one of Tymora and one dedicated to Oghma. In addition to the temples, there were shrines dedicated to the exarch of joy Lliira, the beastlord Malar, the god of war Tempus and the exarch of bards Milil.[2]

History[edit | edit source]

Peace? Idyllic summer days of sun, bright hope, and plenty? It's a pity, but most folk can find those only in their memories—never in the passing days as they live them. Myself, I'm generally too busy even to store away memories.
— Aglasz Jhavildar, Sage of Suzail, Lyres, Harps, and Horns: Sixty Years at Court, in Suzail and Elsewhere[10]

Suzail began as a farmstead in 6 DR when Ondeth Obarskyr and his immediate family settled there.[11] Others soon joined the new settlement and by 16 DR the population had grown to 350, having become a port a year earlier with the construction of the first dock.[12]

Between 376 DR and 432 DR, Suzail was affected by a plague brought from the merchants of Marsember, and many people died, despite the efforts of the priests. Once the priests had almost exhausted their healing spells, they reserved them for their own use and were consequently slaughtered by the peoples of Suzail. Only priests of Talona survived, but they merely further spread the plague.[13]

Around 429 DR, Suzail was sold to Magrath the Minotaur, a pirate lord, for 500 sacks of gold, by Melineth Turcassan, father-in-law to King Duar Obarskyr, who was away fighting orcs at the time. The city's treasury was plundered and Magrath assumed its rule.[14] Magrath was later defeated by King Duar and the city returned to normal.[15]

In 1018 DR, much of Suzail was set ablaze by three red dragons. The docks and the lower wards were worst affected because of their wooden construction.[16] The garrison of the city were able to defeat all three dragons,[17] but Thauglor soon arrived, demolishing part of Castle Obarskyr and setting it on fire.[18] In all, half of Suzail was destroyed in the attack and a third of its population was wiped out, in addition to extensive damage to the castle.[19]

Places of Interest[edit | edit source]

Landmarks[edit | edit source]

Clubs, Inns, and Taverns[edit | edit source]

Shops[edit | edit source]

Residences[edit | edit source]

Temples[edit | edit source]

Appendix[edit | edit source]

See Also[edit | edit source]

  • Suzale, the colloquial name for "Purple Dragon ale" and a pun on the name of the city.[27]

Appearances[edit | edit source]

Adventures
Novels
Azure BondsCormyr: A Novel

Gallery[edit | edit source]

References[edit | edit source]

  1. Ed Greenwood (August 1992). “The Everwinking Eye: Words To The Wise”. In Jean Rabe ed. Polyhedron #74 (TSR, Inc.), p. 14–15.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 Eric Menge (January 2012). “Backdrop: Suzail”. Dungeon #198 (Wizards of the Coast). Archived from the original on 2015-11-02. Retrieved on 2017-07-07.
  3. Steven E. Schend (1999). Sea of Fallen Stars. (TSR, Inc), p. 5. ISBN 0-7869-1393-2.
  4. Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms). (TSR, Inc), p. 81. ISBN 0-8803-8472-7.
  5. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 126. ISBN ISBN 0-7869-0710-X.
  6. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 113. ISBN 0-7869-1836-5.
  7. Eric Haddock (1994). Cormyr. (TSR, Inc), p. 5. ISBN 1-56076-818-5.
  8. Erin M. Evans (December 2012). Brimstone Angels: Lesser Evils (Kindle ed.). (Wizards of the Coast), loc. 688. ISBN B007WN65IY.
  9. James Butler, Elizabeth T. Danforth, Jean Rabe (September 1994). “The Thunder Peaks and the Storm Horns”. In Karen S. Boomgarden ed. Elminster's Ecologies (TSR, Inc), p. 12. ISBN 1-5607-6917-3.
  10. Ed Greenwood (June 2000). “The New Adventures of Volo: Quotations of the Realms”. In Dave Gross ed. Dragon #272 (Wizards of the Coast), p. 95.
  11. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 90. ISBN ISBN 0-7869-0710-X.
  12. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 127. ISBN ISBN 0-7869-0710-X.
  13. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 240. ISBN ISBN 0-7869-0710-X.
  14. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), pp. 240–241. ISBN ISBN 0-7869-0710-X.
  15. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 251. ISBN ISBN 0-7869-0710-X.
  16. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 321. ISBN ISBN 0-7869-0710-X.
  17. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 322. ISBN ISBN 0-7869-0710-X.
  18. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), pp. 323–324. ISBN ISBN 0-7869-0710-X.
  19. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 325. ISBN ISBN 0-7869-0710-X.
  20. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 220. ISBN ISBN 0-7869-0710-X.
  21. 21.0 21.1 Ed Greenwood (July 1995). Volo's Guide to Cormyr. (Wizards of the Coast), p. 30. ISBN 0-7869-0151-9.
  22. Ed Greenwood (July 1995). Volo's Guide to Cormyr. (Wizards of the Coast), p. 28. ISBN 0-7869-0151-9.
  23. Ed Greenwood (July 1995). Volo's Guide to Cormyr. (Wizards of the Coast), p. 31. ISBN 0-7869-0151-9.
  24. 24.0 24.1 24.2 24.3 Ed Greenwood (July 1995). Volo's Guide to Cormyr. (Wizards of the Coast), p. 32. ISBN 0-7869-0151-9.
  25. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 223. ISBN ISBN 0-7869-0710-X.
  26. Jeff Grubb and Kate Novak (November 1988). Azure Bonds. (TSR, Inc), chap. 2, p. 18. ISBN 0-8803-8612-6.
  27. Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 128. ISBN 0-5607-6327-2.
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