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The Swamp of Oblivion, also known as the Para-Elemental Plane of Ooze, was the Inner Plane at the intersection of the Planes of Earth and Water. It was a place of slime and mud.[1][3][5]

GeographyEdit

The plane was a vast swamp populated by hags, enormous swarms of mosquitoes, and twisted trees. Few settlements existed in the place, built atop high stilts that kept constructions above the mud. However, since there was no solid ground underneath, everything eventually sank into the swamp.[2]

Objects thrown into the swamp were rumored to disappear into the mud for at least a century. For that reason, powerful artifacts were occasionally thrown in the swamp by someone desperate to remove them from the multiverse for a time.[2]

At the border with the Plane of Earth, a hill range known as the Mud Hills were constantly eroded by the Swamp of Oblivion and regenerated by the Plane of Earth.[2] The border with the Plane of Water was known as the Silt Flats, a muddy and sludgy region that marked the boundary between the swamp and the endless sea.[6]

AppendixEdit

ReferencesEdit

  1. 1.0 1.1 1.2 Monte Cook and William W. Connors (December 7, 1998). The Inner Planes. (TSR, Inc.), pp. 80–85. ISBN 0-7869-0736-3.
  2. 2.0 2.1 2.2 2.3 Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 54. ISBN 978-0786965622.
  3. 3.0 3.1 3.2 David "Zeb" Cook (1994). Planescape Campaign Setting, A DM Guide to the Planes. (TSR, Inc), p. 33. ISBN 978-1560768340.
  4. Jeff Grubb (April 1987). “Plane Speaking: Tuning in to the Outer Planes”. In Roger E. Moore ed. Dragon #120 (TSR, Inc.), pp. 42–43.
  5. 5.0 5.1 Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 51. ISBN 0880383992.
  6. Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 57. ISBN 978-0786965622.

ConnectionsEdit