Swarmkeepers were rangers that specifically bonded with swarming nature spirits that appeared throughout the Realms.[1]
Activities[]
There were some known swarmkeepers that dwelled within the Cloak Wood forest on the Sword Coast.[2]
Culture[]
Some swarmkeepers preferred a solitary lifestyle away from civilization, free from the obligation of dealing with other people. Yet others used their powers to form and strengthen bonds with other members of their community, utilizing their swarms for the benefit of their fellows.[1]
Abilities[]
A keepers' bond of nature spirits could manifest in a variety of different forms,[1] including: a swarm of insects (such as dragonflies),[2] a horde of small-sized twig blights, a flock of birds, or a group of pixies, among others. These spirits assisted their keepers by helping carry or teleport them limited distances, attacking or knocking back their foes, or engulfing their body to deflect any oncoming attacks.[1]
Experienced keepers could guide their swarm with expert control, directing them to manipulate objects a distance away, surround their foes so they were easier to strike, pin them in place, or even inflict physical harm. Additionally, these spirits could observe far away areas for their keeper, or even envelop them, allowing them to become insubstantial for a time.[1]
Appendix[]
Appearances[]
- Card Games
- Magic: The Gathering (CLB)
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Jeremy Crawford (November 17, 2020). Tasha's Cauldron of Everything. (Wizards of the Coast), pp. 59–60. ISBN 978-0786967025.
- ↑ 2.0 2.1 2.2 Magic: The Gathering (June 2022). CLB #222 "Cloakwood Swarmkeeper", illus. Yangtian Li. Wizards of the Coast.
Connections[]
Artificer
Alchemist • Artillerist
Bard
College of Glamour • College of Lore • College of Swords • College of Valor • College of Whispers
Ranger
Beast master • Hunter • Gloom stalker • Monster slayer • Swarmkeeper
Rogue
Arcane trickster • Assassin • Inquisitive • Mastermind • Scout • Soulknife • Swashbuckler • Thief
Sorcerer
Aberrant mind • Clockwork soul • Dragon magic • Shadow magic • Storm sorcery • Wild magic
Warlock
Celestial patron • Archfey patron • Hexblade • Fiend patron • Great Old One patron • Undying patron
Wizard
Abjurer • Conjurer • Diviner • Enchanter • Evoker • Illusionist • Necromancer • Transmuter • War mage
Cleric
Death domain • Divine domain • Knowledge domain • Life domain • Light domain • Nature domain • Tempest domain • Trickery domain
Druid
Circle of Dreams • Circle of the Land • Circle of the Moon • Circle of the Shepherd • Circle of Spores • Circle of Stars
Paladin
Oath of the Ancients • Oath of Conquest • Oath of the Crown • Oath of Devotion • Oath of Vengeance
Barbarian
Path of the ancestral guardian • Path of the berserker • Path of the storm herald • Path of the totem warrior • Path of wild magic • Path of the zealot
Fighter
Arcane archer • Battle master • Cavalier • Champion • Eldritch knight • Samurai
Monk
Way of the Drunken Master • Way of the Four Elements • Way of the Kensei • Way of the Sun Soul • Way of the Open Hand • Way of Shadow