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Swim was a spell used by druids, sorcerers, wizards, and wu jen, that allowed the caster to bestow on a creature the ability to swim like a fish.[2][4]

Effects[]

When cast, the spell allowed a creature's equipment to be carried with the same ease as if walking on land. A creature overloaded with equipment would still sink and drown. Although the spell gave the subject an incredible advantage in water, it did not give the ability to breathe underwater.[1][2][3][4]

The reverse of this spell was sink.[note 1] It removed the ability to swim from aquatic creatures, making them only able to swim as if they were a terrestrial creature. A creature who could not swim sunk rapidly and drowned.[3][4]

Components[]

In addition to verbal and somatic components, the spell required a material component, the scale of a goldfish.[1][2][3][4]

Appendix[]

Notes[]

  1. Not to be confused with the Faerûnian spell sink.

References[]

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