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* [[Ember]]: The residents of this small town were killed by [[Luskan]] [[assassin]]s in the late 14{{th}}, an act that was blamed on the adventurer known as the [[Kalach-Cha|Knight-captain]] of [[Crossroad Keep]].<ref name="NWN2">{{Cite game/Neverwinter Nights 2}}</ref>
 
* [[Ember]]: The residents of this small town were killed by [[Luskan]] [[assassin]]s in the late 14{{th}}, an act that was blamed on the adventurer known as the [[Kalach-Cha|Knight-captain]] of [[Crossroad Keep]].<ref name="NWN2">{{Cite game/Neverwinter Nights 2}}</ref>
* [[Thundertree]]: The community that called this place home was devastated by the eruption of [[Mount Hotenow]] during the mid–15{{th}} century.<ref name=LMP">{{Cite book/Dungeons & Dragons Starter Set/Lost Mine of Phandelver}}</ref>{{Page needed}}
+
* [[Thundertree]]: The community that called this place home was devastated by the eruption of [[Mount Hotenow]] during the mid–15{{th}} century.<ref name=LMP">{{Cite book/Dungeons & Dragons Starter Set/Lost Mine of Phandelver|30}}</ref>
 
* [[Torzac]]: This village was completely razed by [[drow]].<ref name="EBII">{{Cite game/Eye of the Beholder II: The Legend of Darkmoon}}</ref>
 
* [[Torzac]]: This village was completely razed by [[drow]].<ref name="EBII">{{Cite game/Eye of the Beholder II: The Legend of Darkmoon}}</ref>
   

Revision as of 18:49, 26 February 2020

The Sword Coast North was a region on the northwestern coast of Faerûn. While it comprised a rough landscape of rugged hills, precarious mountain ranges and dense forests, it was home to several like-minded towns and cities. The most prominent of these cities banded together with nearby allies to form the Lords' Alliance,[1][3] which united much of the region well into the late 15th century DR.[4]

Geography

The region stretched from Waterdeep[5] in the south to the Spine of the World in the north, and from the Sword Coast in the west to the Long Road in the east.[1]

Geographical features

Bodies of Water
Forests
Hills and Mountains
Landmarks
  • Lance Rock: This solitary granite monolith garnered its location in the valley thanks to two feuding dragons.[20]
  • Red Rocks: These rocky isles were situated just off the coast, west of the Sword Mountains.[7]
Valleys
  • Dessarin Valley: Encompassing the lands just east of the Long Road, the valley was home to many farms, villages, and towns;[21] some of which referred to themselves as "the Gateway to the North".[22]

History

The first great realm to appear in the region known as the Sword Coast North was that of Illefarn. The kingdom of Illefarn was a contemporary of Netheril, consisting of both dwarves and elves. Illefarn survived the Fall of Netheril, until the elves left for Evermeet. Northlanders and other humans began migrating into the region a few years before the Year of Sunrise, 1 DR.[23]

Notable Locations

Landmarks

Keeps, Forts & Towers
Motes

These three earthmotes all floated in the skies around Neverwinter.

Ruins
Temples and Monasteries
Other

Settlements

Cities
Towns & Villages
  • Amphail: This peaceful village fell under the protection of Waterdeep and was renowned for the magnificent steeds offered by its horse-breeders.[38][39]
  • Conyberry: The farmers of Conyberry did well to live off the land and provide for themselves.[40]
  • Highcliff: The port of Highcliff was located on the edge of the Mere of Dead Men, near the ruins of Highcliff Castle.[24]
  • Ieirithymbul: This mountain village was home to a community of gnomes.[41]
  • Kheldell: The folks of this settlement were loggers by trade and lived under the influence of the nearby Dusk Circle of druids.[14]
  • Leilon: Although it was destroyed during the Spellplague, this small town was rebuilt thanks to the efforts of Dagult Neverember the Neveren people.[42]
  • Morgur's Mound: This unique site served as the ancestral mound to the Thunderbeast tribe of Uthgardt barbarians.[43]
  • Nightstone: The fortified settlement built next to Nandar Keep was so named for the obsidian monolith that was embedded within its town square.[44]
  • Phandalin: A frontier settlement of farmers and prospectors, this town was a safe haven for those that sought wealth in the Sword Mountains.[45]
  • Port Llast: Resilient to the last, this coastal town has remained a strong ally to Neverwinter despite suffering a number of calamities throughout the years.[46][45]
  • Rassalantar: Surrounded by farms and pastures, this sleepy village served as a waystop for travelers and a garrison for Waterdhavian soldiers.[47][45]
  • Red Larch: The crossroads trading town was located at the intersection of the Long Road, the Cairn Road, and the Kheldell Path.[47][8]
  • Ten Towns: Located around the region's three lakes, the settlements of Icewind Dale were the last bastion of civilization north of the Spine of the World.[34]
  • Triboar: Bustling with merchants, vendors and travelers, Triboar was an important crossroads town located where the Long Read met the Evermoor Way.[48]
  • Twilight Tor: This dwarven settlement was built deep within the mountains, on the shore of Lake Glorfindar.[18]
  • Westbridge: The cleverly-named village was located a bit ways west of Stone Bridge.[49]
  • West Harbor: The nearby wetlands created lush farmland that well-served the people of West Harbor.[24]
  • Xantharl's Keep: Built around a fortified keep, this settlement was under the governance of the Marchion of Mirabar.[50]

Appendix

Gallery

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 176. ISBN 0-7869-1836-5.
  2. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 18. ISBN 0-7869-3134-5.
  3. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 275. ISBN 0-7869-1836-5.
  4. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 64. ISBN 978-0-7869-6600-4.
  5. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 196. ISBN 978-0-7869-4924-3.
  6. 6.0 6.1 Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 98. ISBN 978-0-7869-6600-4.
  7. 7.0 7.1 Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 74. ISBN 978-0-7869-6600-4.
  8. 8.0 8.1 Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 106. ISBN 978-0-7869-6600-4.
  9. Ed Greenwood, Jeff Grubb (August 1987). “Cyclopedia of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 74. ISBN 0-88038-472-7.
  10. BioWare (June 2002). Designed by Brent Knowles, James Ohlen. Neverwinter Nights. Atari.
  11. Eric L. Boyd, Eytan Bernstein (August 2006). Dragons of Faerûn. Edited by Beth Griese, Cindi Rice, Kim Mohan. (Wizards of the Coast), p. 44. ISBN 0-7869-3923-0.
  12. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 73. ISBN 978-0-7869-6600-4.
  13. Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 36. ISBN 1-5607-6678-6.
  14. 14.0 14.1 Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 95. ISBN 978-0-7869-6600-4.
  15. Richard Baker, et al. (April 2015). Princes of the Apocalypse. Edited by Michele Carter, Stacy Janssen. (Wizards of the Coast), p. 32. ISBN 978-0-7869-6578-6.
  16. Richard Baker, et al. (April 2015). Princes of the Apocalypse. Edited by Michele Carter, Stacy Janssen. (Wizards of the Coast), p. 39. ISBN 978-0-7869-6578-6.
  17. 17.0 17.1 17.2 slade, et al. (April 1996). “The Wilderness”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 38. ISBN 0-7869-0391-0.
  18. 18.0 18.1 Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 109. ISBN 978-0-7869-6600-4.
  19. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 110. ISBN 978-0-7869-6600-4.
  20. Richard Baker, et al. (April 2015). Princes of the Apocalypse. Edited by Michele Carter, Stacy Janssen. (Wizards of the Coast), p. 35. ISBN 978-0-7869-6578-6.
  21. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 81. ISBN 978-0-7869-6600-4.
  22. Richard Baker, et al. (April 2015). Princes of the Apocalypse. Edited by Michele Carter, Stacy Janssen. (Wizards of the Coast), p. 18. ISBN 978-0-7869-6578-6.
  23. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 177. ISBN 0-7869-1836-5.
  24. 24.0 24.1 24.2 24.3 24.4 Obsidian Entertainment (October 2006). Designed by Ferret Baudoin, J.E. Sawyer. Neverwinter Nights 2. Atari.
  25. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 195. ISBN 0-7869-1836-5.
  26. slade, et al. (April 1996). “The Wilderness”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 39. ISBN 0-7869-0391-0.
  27. Wizards RPG Team (July 2014). “Lost Mine of Phandelver”. Dungeons & Dragons Starter Set (Wizards of the Coast), p. 30. ISBN 978-0-7869-6559-5.
  28. 28.0 28.1 Westwood Associates (December 1991). Eye of the Beholder II: The Legend of Darkmoon. Strategic Simulations, Inc.
  29. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 78. ISBN 978-0-7869-6600-4.
  30. Richard Baker, et al. (April 2015). Princes of the Apocalypse. Edited by Michele Carter, Stacy Janssen. (Wizards of the Coast), p. 34. ISBN 978-0-7869-6578-6.
  31. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 85. ISBN 978-0-7869-6600-4.
  32. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 90. ISBN 978-0-7869-6600-4.
  33. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 93. ISBN 978-0-7869-6600-4.
  34. 34.0 34.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 176. ISBN 0-7869-1836-5.
  35. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 36. ISBN 978-0-7869-6600-4.
  36. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 178. ISBN 0-7869-1836-5.
  37. 37.0 37.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 179. ISBN 0-7869-1836-5.
  38. Template:Cite book/The North: Guide to the Savage Frontier/Cities and Civilization
  39. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 72. ISBN 978-0-7869-6600-4.
  40. Template:Cite book/The North: Guide to the Savage Frontier/Cities and Civilization
  41. Eric L. Boyd, Eytan Bernstein (August 2006). Dragons of Faerûn. Edited by Beth Griese, Cindi Rice, Kim Mohan. (Wizards of the Coast), p. 44. ISBN 0-7869-3923-0.
  42. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 96. ISBN 978-0-7869-6600-4.
  43. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 99. ISBN 978-0-7869-6600-4.
  44. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 20. ISBN 978-0-7869-6600-4.
  45. 45.0 45.1 45.2 Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 104. ISBN 978-0-7869-6600-4.
  46. Template:Cite book/The North: Guide to the Savage Frontier/Cities and Civilization
  47. 47.0 47.1 Template:Cite book/The North: Guide to the Savage Frontier/Cities and Civilization
  48. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 53. ISBN 978-0-7869-6600-4.
  49. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 113. ISBN 978-0-7869-6600-4.
  50. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 114. ISBN 978-0-7869-6600-4.