Swords of the Daimyo is an adventure for AD&D 1st edition ruleset. It is part of the Oriental Adventures campaign setting and is set in Kozakura in Kara-Tur.
"110th Day: The gale nae stops for twa days. My ship is driven before it and the magus is as helpless as a wee babe. Akito names the winds tai-fun in his heathen tongue…"
Drawn by the lure of adventure and riches, a crew of seamen sails valiantly into uncharted seas. In the squalid dens of the port districts, tales hint at a land of untold riches across the waves. But getting there is only the beginning.
Across the waters lies Kozakura, a land of mystery and danger. There you will discover new cultures, strange values, secret powers, and fabulous terrors. For Kozakura is a land of Oriental Adventures.
Swords of the Daimyo is the first module designed for use with the AD&D Oriental Adventures rule book. Swords of the Daimyo includes descriptions and maps of the island of Kozakura, detailed information and maps of Miyama Province of Kozakura, and a series of adventures to introduce old and new player characters to the intrigues of the Orient.Description[]
Swords of the Daimyo was written by David "Zeb" Cook with Kelley Foote and published by TSR in 1986, and included a thirty two page gazetteer called Province Book of Miyama and a thirty two page "Adventure Book", with a large color map and an outer folder. The module featured cover and interior art by Jeff Easley. It was the first module made for use with Oriental Adventures. The Province book describes the Eastern continent of Kara-Tur, Miyama Province, and the island of Kozakura. The module includes a historical timeline for Kozakura, as well as new monsters.
Swords of the Daimyo provides an overview of the politics and climate of the lands of Kozakura. After a brief overview of Kozakura, the pack focuses on the province of Miayama, and its government, samurai families, temples and landholdings. The package also includes a list of names and maps of various residences found in the province. It gives the continent map of the world presented in the original Oriental Adventures, and details an entire province and gives a background for one of the five major divisions of the world.
Swords of the Daimyo contains three adventures. The first adventure is for player characters (PCs) levels 6–10, and takes the characters on a sea voyage to Kozakura. The adventure includes a system for calculating the chances of a crew mutiny. When the PCs arrive in Kozakura, the module states that "it is likely that one or more will be permanently slain", with the intention of replacing said characters with new local characters. The other two adventures in the module are designed for Oriental Adventures characters, and revolve around the nefarious activities of the sohei (militant clerics) of the Black Temple. One of these adventures involves the defense of a village against bandits, and the other is a mission to take out the organizer of the bandits. These two adventures form a linked package, separated by time and a few character levels.
Contents[]
- Adventure 1: Over the Waves We Will Go
- Adventure 2: Riders of the Black Temple
- Adventure 3: Lord of the Black Temple
- Timeline of Kozakura
- New Creatures
- Player Characters
- Maps
Index[]
Characters[]
- Daidoji Rakan • Fukada Shiro • Gobo the Hermit • Goryu • Hiro Ieyuki • Hiro Koji • Hiro Masaru • Hori Chomin • Hoseki • Ishi • Iyawaei • Kadokawa Yori • Kani • Kiro • Kishimoto Endai • Koda Yoshiuji • Kuda no Nito • Kuroda Saga • Kyo Enoki • Matsue Fusu • Miki-san • Myudo Ichiro • Nado Tori • Naoki Katasube • Niwa Sutai • Nogami Sado • Ochio • Onagata • Ooka Kanetomo • Osamu Muraoka • Otsabe Kanchi • Penri • Rupert Brock • Saito Nobunga • Toragawa • Unwanted One • Watanabe Kanzo • Yonin • Yoshiie
Creatures[]
- bakemono • ghoul • giant octopus • goblin rat • goblin spider • hai nu • hengeyokai • human • ixitxachitl • jishin mushi • korobokuru • lich • ningyo • oni • pteranodon • rokuro-kubi • sahuagin • specter • skeleton • spirit folk • tengu • utoyasukata • wako • yuki-on-na
Locations[]
- Realms
- Kozakura
Magic[]
- Potions
- philter of love • potion of extra-healing • potion of growth • potion of invisibility • potion of super-heroism
- Spells
- Accuracy • Aid • Apparition • Bless • Castigate • Cure light wounds • Deflection • Dream vision • Elemental burst • Enchanted blade • Hail of stone • Hold person • Know history • Rope trick • Withdraw
Miscellaneous[]
- Armor & Clothing
- do-maru • hara-ate • hara-ate-gawa • haramaki • kote • sune-ate
- Vegetation
- bamboo • cryptomeria • cypress • lichen • moss • pine
- Vehicles
- ghost ship
- Weapons
- naginata • tetsubo
Gallery[]
Credits[]
- Design: Zeb Cook, Kelley Foote
- Editing: Mike Breault, Anne Gray McCready, Karen Martin
- Cartography: David C. Sutherland III, Dennis Kauth, Marsha Kauth
- Cover Art: Jeff Easley
- Interior Art: Jeff Easley
- Typography: Linda Bakk
- Keylining: Colleen O’Malley
Appendix[]
See Also[]
External links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
References[]
- ↑ David "Zeb" Cook (1986). Swords of the Daimyo. (TSR, Inc), p. 16. ISBN 0-88038-273-2.