Symbol of insanity was a necromancy spell that created a powerful rune that could drive one or more creatures insane when triggered.[1]
Notable Users[]
Inside the Jade Palace of Ysawis, the treasury room's thresold was warded with symbols of insanity that would discharge upon being approached within 5 feet (1.5 meters).[3]
Appendix[]
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See Also[]
- Symbol
- Symbol of death
- Symbol of fear
- Symbol of pain
- Symbol of persuasion
- Symbol of sleep
- Symbol of stunning
- Symbol of weakness
References[]
- ↑ 1.0 1.1 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 290. ISBN 0-7869-2886-7.
- ↑ James Wyatt (April 2004). “Oriental Adventures Update: Eastern Flavor”. In Matthew Sernett ed. Dragon #318 (Paizo Publishing, LLC), p. 41.
- ↑ Steve Kurtz (1994). Al-Qadim: Cities of Bone: Campaign Guide. (TSR, Inc), p. 21. ISBN 1-56076-847.