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Tallfellows were a subtype of lightfoot halflings native to both Toril and the planet of Oerth,[5][note 1] that stood out from other halfings due to their height and what some described as an elven-like appearance.[7]

Description[]

The builds of tallfellows was rather rare among halfling races, as well as other lightfoots.[3][8] They had light bones,[9] slimmer bodies, as well as fairer complexions and hair. They also typically were taller, growing to heights of 4 ft (1.2 m).[4][9][8] Their feet were covered in sparse, fine hairs.[9]

Some described the appearance of tallfellows as being very elven-like,[7] with some sages having speculated that they had traces of elven ancestry.[10] In addition, tallfellows were more perceptive than other lightfoots, in a similar manner to elves, though less athletic.[8] They also had shorter lifespans, averaging 180 years.[4]

Tallfellows tended to wear their hair long, sometimes with small, brightly colored caps[11]. They generally shunned footwear and tended to wear clothes in shades of yellow, brown,[9] green, or tan, feeling such colors allowed them to better hide in their woodland homes.[9][11] They developed several vibrant shades of green through the use of unique dyes.[9]

Combat[]

The tactics and weaponry of tallfellows were largely similar to those of other lightfoots.[2] However, they were also known to fight with spears,[4] and small lances.[3] With these weapons they favored taking porcupine-like formations.[12]

Tallfellows also tended to take up the life of a fighter, rogue,[6] or forester.[13] They often served in armies as light lancers or horseback archers,[9] typically mounted atop ponies[3][4] or very rarely dire wolves.[12]

Society[]

Much like their kin, tallfellows tended to be entertainers (musicians) or craftsmen, engaging in jobs such as carving and pipesmithing.[9] But they were particularly renowned for being skilled carpenters.[9][11] Other tallfellows were known to work as cheese-makers, dairy farmers, hunters, loggers, scouts, shepherds, and stablemen. They tended to be better skilled at farming than stout halflings.[9]

Diet[]

Much like other halflings, tallfellows were an omnivorous people. They loved breads, fruits, vegetables, and the occasional pheasant.[3] They were very skilled at foraging,[14] often gathering berries, nuts, roots, and wild grain more deftly than other races.[9]

Lairs[]

Tallfellows typically lived above-ground in spacious, wooden houses with many windows.[9][11] though some lived in hollowed out trees.[7] Like many halflings, they tended to keep their windows open in order to allow for fresh air. Tallfellow homes were often constructed in such a way to take advantage of areas where gentle breezes were common.[15] They also typically had cellars for storage that they would relax in during hot summer days.[9]

Homelands[]

Tallfellows commonly inhabited temperate forests or hills.[3][6][7] On Toril they were known to be found in Calimshan,[10] Cormanthor, High Forest, Silverymoon, Waterdeep,[6] and a fertile stretch of land in southern Damara known as the Halfling Downs.[6]

Languages[]

In addition to knowing Common and the Halfling language, it was very common for tallfellows to know Elvish.[4][3][8][11] Many tallfellows also knew how to speak the languages of fey and fey-related creatures, including brownies, pixies, satyrs, sprites,[6] centaurs, and dryads.[11]

Religions[]

Tallfellows typically worshiped the halfling deities Arvoreen,[10] Brandobaris, Cyrrollalee, Sheela Peryroyl, Urogalan, and Yondalla.[16] Others were known to sometimes pay homage to individual deities of the Seldarine pantheon,[10] such as those who lived in or near elven woods — they paid homage to Rillifane Rallathil.[17]

Relationships[]

Tallfellows particularly had very friendly relationships with elves on Oerth and elsewhere,[4] greatly enjoying their company.[8] Their attitude towards drow was generally neutral.[18] Some tallfellows could even be found living in elven communities,[19] or in villages close to them that engaged in active trade,[9] while others lived close to humans.[11] In at least one kingdom on Oerth, they even lived peacefully alongside stone giants.[20] On the few occasions that tallfellows met kender, they adopted them as honorary cousins of halflings.[9]

History[]

In the Year of the Unstrung Harp, 1371 DR, sages studying the halfling diaspora in Calimshan speculated that tallfellows had traces of elven ancestry. In evidence of their theory, they cited old elven records from Wealdath. These told of runaway halfling slaves from the Calim Empire who took refuge in the Darthiir Wood and merged with the elven communities there-in for several generations before eventually leaving to found their own.[10]

By 1371 DR, tallfellows made up 15% of the overall halfling population on Toril.[10]

Appendix[]

Notes[]

  1. In early Dungeons & Dragons settings the tallfellows were just one of the three standard subraces of halfling and thus were mentioned in Forgotten Realms sources on rare occasions. The Player's Handbook of 5th edition retconned them as being the Greyhawk setting's equivalent to the lightfoot. However, because they were considered distinct from hairfeet (the precursor to lightfoots) for the first three editions, they are treated here as a distinct race.

References[]

  1. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 26–28. ISBN 978-0-7869-6560-1.
  2. 2.0 2.1 2.2 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 149. ISBN 0-7869-2893-X.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 David "Zeb" Cook et al. (1989). Monstrous Compendium Volume One. (TSR, Inc). ISBN 0-8803-8738-6.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 50. ISBN 0-935696-00-8.
  5. 5.0 5.1 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 28. ISBN 978-0-7869-6560-1.
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), p. 9. ISBN 0-7869-1316-9.
  7. 7.0 7.1 7.2 7.3 Roger E. Moore (March 1982). “The halfling point of view”. In Kim Mohan ed. Dragon #59 (TSR, Inc.), pp. 50–51.
  8. 8.0 8.1 8.2 8.3 8.4 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 150. ISBN 0-7869-2893-X.
  9. 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 9.12 9.13 9.14 Douglas Niles (1993). The Complete Book of Gnomes & Halflings. (TSR, Inc.), pp. 70–71. ISBN 1-56076-573-9.
  10. 10.0 10.1 10.2 10.3 10.4 10.5 Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 162. ISBN 0-7869-1239-1.
  11. 11.0 11.1 11.2 11.3 11.4 11.5 11.6 Douglas Niles (1995). Player's Option: Skills & Powers. (TSR, Inc), p. 32. ISBN 0-7869-0149-7.
  12. 12.0 12.1 Douglas Niles (1993). The Complete Book of Gnomes & Halflings. (TSR, Inc.), p. 89. ISBN 1-56076-573-9.
  13. Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), p. 40. ISBN 0-7869-1316-9.
  14. Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by Kim Mohan. (Wizards of the Coast), pp. 108–110. ISBN 978-0-7869-6580-9.
  15. Douglas Niles (1993). The Complete Book of Gnomes & Halflings. (TSR, Inc.), p. 78. ISBN 1-56076-573-9.
  16. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), pp. 167, 170, 173, 176, 180. ISBN 0-7869-1239-1.
  17. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 123. ISBN 0-7869-1239-1.
  18. Andy Collins, Jesse Decker, David Noonan, Rich Redman (February 2004). Unearthed Arcana. (Wizards of the Coast), p. 12. ISBN 0-7680-3131-0.
  19. Skip Williams (February 2005). Races of the Wild. (Wizards of the Coast), p. 178. ISBN 0-7869-3438-7.
  20. James M. Ward (1988). Greyhawk Adventures. (TSR, Inc.), p. 102. ISBN 0-88038-649-5.

Connections[]

Subraces
AnadianGhostwiseLightfoot (HairfeetTallfellow) • Short OnesStrongheartWild
Related Races
Athasian halflingKenderShuWispling
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