Talons were specialty priests devoted to Malar, the Beastlord.[1]
Culture[]
Talons were both male and female and could be any race. The vast majority of talons were human, but other represented races included wemics, half-orcs, half-ogres, and other vile humanoids.[1]
Abilities[]
Talons possessed honed survival skills, allowing them to accurately identify plants, pure water, and animals. They could also track animals by their spore. They could cast several spells on a daily basis including beast claw, rage, and animal transfer. Talons were immune to all mind-affecting spells such as charm person if cast by a woodland creature.[1]
Possessions[]
In addition to bludgeoning weapons, talons often wielded daggers or claws of Malar. Claws of Malar were always a gift from the church. They did not have restrictions on the type of armor they were permitted to wear.[1]
Appendix[]
Appearances[]
Organized Play & Licensed Adventures
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 107. ISBN 978-0786903849.