Tanglefoot bags were a means of throwing an alchemical goo to entangle an enemy.[1]
Description[]
A tanglefoot bag was usually round and made of leather and weighed about 4 pounds (1.8 kilograms). It was designed in such a way as to open up when thrown to disperse the thick goo inside. The goo hardened rapidly when it came into contact with air, so if it splashed over a creature, it could effectively glue that being to the ground.[1]
A standard tanglefoot bag contained enough alchemical goo to cover a large creature. If thrown upon a flying creature, it would harden around wings and prevent flight. The goo would not harden underwater; it required contact with air.[1]
The hardened goo quickly became brittle after as little as a dozen seconds or so and cracked apart. Universal solvent quickly dissolved it.[1]
Crafting[]
Skill in alchemy was required to make a tanglefoot bag.[2]
Availability[]
Tanglefoot bags were typically sold in alchemists' shops for around 50 gold pieces.[1]
- Old Angrath's Smokehouse in Red Larch, being a business run by an alchemist, sold tanglefoot bags.[3]
- Almaes the Alchemist's shop in Ashabenford sold tanglefoot bags.[4]
- Valas Jaelre, a drow wizard, sold tanglefoot bags to other drow in Cormanthor.[5]
- Tanglefoot bags could also be purchased from the gnomes of Thunderstone.[6]
Notable Users[]
Groups[]
- The Howling Wing, a band of kir-lanan, often used tanglefoot bags against flying opponents.[7]
- The armies of the Nine Hells often used tanglefoot bags against winged angels and archons.[8]
Races & Sentient Creatures[]
- Githyanki: this militaristic race of creatures from outside of Toril was known to arm their soldiers and captains with several types of thrown weapons, including tanglefoot bags and thunderstones.[9]
Appendix[]
See Also[]
Notes[]
Appearances[]
Video Games
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), pp. 128–129. ISBN 0-7869-2886-7.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 70. ISBN 0-7869-2886-7.
- ↑ Ed Greenwood (October 2002). “Elminster's Guide to the Realms: Old Angrath's Smokehouse”. In Jesse Decker ed. Dragon #300 (Paizo Publishing, LLC), p. 84.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 134. ISBN 0-7869-1836-5.
- ↑ Jason Carl, Sean K. Reynolds (October 2001). Lords of Darkness. Edited by Michele Carter. (Wizards of the Coast), p. 36. ISBN 07-8691-989-2.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 113. ISBN 0-7869-1836-5.
- ↑ James Wyatt (September 2002). City of the Spider Queen. (Wizards of the Coast), p. 59. ISBN 0-7869-1212-X.
- ↑ Robin D. Laws, Robert J. Schwalb (December 2006). Fiendish Codex II: Tyrants of the Nine Hells. Edited by Chris Thomasson, Gary Sarli, Penny Williams. (Wizards of the Coast), p. 17. ISBN 978-0-7869-3940-4.
- ↑ Gwendolyn F.M. Kestrel (July 2006). Monster Manual IV. (Wizards of the Coast), pp. 62–63. ISBN 0-7869-3920-6.