Tellerth was a medium-sized town found in the Barony of Polten in Damara.[1][2] It was a farming community.[3]
Geography[]
Situated with its fields along the edge of the Rawlinswood,[4] Tellerth was the easternmost settlement found in Damara.[1][2] It lay along the Long Road,[5] connecting it to the Merchant's Run to the south and to Narfell to the north.[6]
History[]
During the Vaasan War of 1347 DR, the Baron of Polten, Donlevy the Old, decided to hide his baby son among the folk of Tellerth in order to keep him safe. Thus, Donlevy the Young grew up as a simple farmer in the town.[3]
During the Bloodstone Wars of 1359 DR, The people of Tellerth adopted an isolationist outlook even from their own barony, turning their back on Baron Zorth BelMaris when the Morov–Ostel–Polten alliance failed to send troops to support the army of Bloodstone.[1] When Donlevy the Young returned to the Polten capital of Trailsend to claim his birthright later that year,[3] he was able to reestablish the barony's ties with Tellerth.[1] The teenage ruler brought counselors with him from Tellerth, thus granting the town a presence at the Polten court.[3]
The people of Tellerth at this time were supportive of Gareth Dragonsbane, and reserved a special enthusiasm for his Twilight Riders, who headed to the town in 1359 DR.[1][7]
Until the Year of the Unstrung Harp, 1371 DR,[8] any aspirations that Tellerth's people had of logging in the Rawlinswood were stopped by the local druids of the Circle of Leth.[5][9] However, the Circle was driven from the woods by the Rotting Man that year. This left the woods without their defenders, but also left Tellerth vulnerable to the Rotting Man as well.[5][10]
Inhabitants[]
The inhabitants of Tellerth were known for their independent mindset. As a whole, they were distrustful of strangers.[1]
Tellerth's relationship with the centaurs of Rawlinswood was not as good as it could have been,[7] and the leader of those centaurs in the mid-to-late 14th century DR, known as the Prancer, was known to strongly dislike human settlements so close to the forest.[4]
Notable Inhabitants[]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 R.A. Salvatore (1989). The Bloodstone Lands. Edited by Elizabeth T. Danforth. (TSR, Inc), p. 30. ISBN 0-88038-771-8.
- ↑ 2.0 2.1 2.2 R.A. Salvatore (1989). The Bloodstone Lands (Coversheet). (TSR, Inc). ISBN 0-88038-771-8.
- ↑ 3.0 3.1 3.2 3.3 R.A. Salvatore (1989). The Bloodstone Lands. Edited by Elizabeth T. Danforth. (TSR, Inc), p. 13. ISBN 0-88038-771-8.
- ↑ 4.0 4.1 R.A. Salvatore (1989). The Bloodstone Lands. Edited by Elizabeth T. Danforth. (TSR, Inc), p. 20. ISBN 0-88038-771-8.
- ↑ 5.0 5.1 5.2 Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), p. 118. ISBN 0-7869-2881-6.
- ↑ Map included in Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast). ISBN 0-7869-1836-5.
- ↑ 7.0 7.1 R.A. Salvatore (1989). The Bloodstone Lands. Edited by Elizabeth T. Danforth. (TSR, Inc), p. 59. ISBN 0-88038-771-8.
- ↑ Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 151. ISBN 978-0-7869-4731-7.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 201. ISBN 0-7869-1836-5.
- ↑ Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), pp. 116, 122. ISBN 0-7869-2881-6.