FANDOM


The Temperance domain was a deity domain that granted divine spellcasters temperance-related spell powers. When preparing spells for the day, any domain spell that was unused on the previous day granted the priest healing in proportion to the level of the spell (the more difficult the spell, the more health was restored).[1]

Temperance Domain DeitiesEdit

Clangeddin SilverbeardIlmaterRed KnightSkoraeus StonebonesTyrUrogalan

Temperance Domain SpellsEdit

1st level 
Remove fear
2nd level 
Calm emotions
3rd level 
Dispel magic
4th level 
Neutralize poison
5th level 
Atonement
6th level 
Greater dispel magic
7th level 
Symbol of stunning
8th level 
Shield of law
9th level 
Iron body

ReferencesEdit

  1. Hal Maclean (May 2007). “Seven Saintly Domains”. In Erik Mona ed. Dragon #355 (Paizo Publishing, LLC), p. 26.


Deity Domains
3rd, 3.5, and 5th Editions
Air​Animal​Arcana​Avarice​Balance​Bestial​Blightbringer​Cavern​Celestial​Change​Chaos​Charity​Charm​Chastity​Civilization​Cold​Community​Corruption​Craft​Creation​Darkness​Death​Demonic​Destruction​Diabolic​Dream​Drow​Dwarf​Earth​Elf​Endurance​Envy​Evil​Family​Fate​Fey​Fire​Forge​Freedom​Generosity​Glory​Gluttony​Gnome​Good​Grave​Greed​Halfling​Hatred​Healing​Herald​Hope​Humility​Illusion​Joy​Justice​Knowledge​Law​Life​Light​Love​Luck​Lust​Madness​Magic​Mentalism​Metal​Mind​Moon​Nature​Nobility​Ocean​Orc​Order​Pain​Patience​Planning​Plant​Pleasure​Poison​Portal​Pride​Protection​Renewal​Repose​Retribution​Rune​Scalykind​Sea​Selûne​Skill​Slime​Sloth​Spell​Spider​Storm​Strength​Strife​Suffering​Sun​Temperance​Tempest​Time​Torm​Torment​Trade​Travel​Trickery​Tyranny​Undeath​Vengeance​War​Water​Watery death​Wilderness​Winter​Wrath​Zeal​
Community content is available under CC-BY-SA unless otherwise noted.