|This article or section contains Dungeons & Dragons gameplay mechanics in violation of the "no crunch" rule.
Please help improve this article by removing the relevant information or rewriting it so as to reflect an in-universe perspective.
|This Needs past tense, revision, proper referencing, and/or formatting requires cleanup.
Please discuss this issue on the talk page and improve it if you can.
The Tempest domain was a set of spells that were granted by deities whose portfolio included the destructive power of nature. Clerics who chose this domain were granted free access to these spells (they could cast them at any time without having to prepare them in advance).
Aerdrie Faenya • Akadi • Auril • Deep Sashelas • Eadro • Gruumsh • Istishia • Malyk (demipower) • Rellavar Danuvien • Sarula Iliene • Sheela Peryroyl • Talos • Tarsellis Meunniduin • Umberlee • Valkur
- 1st level
- fog cloud, thunderwave
- 2nd level
- gust of wind, shatter
- 3rd level
- call lightning, sleet storm
- 4th level
- control water, ice storm
- 5th level
- destructive wave, insect plague
In addition, tempest domain clerics gained access to the following powers:
- Channel divinity
- destructive wrath