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Tenser (pronounced: /ˈtɛnsɜːrTEN-sur[2]) was a legendary mage from Oerth who was known in the Realms, particularly for his spells.[3]

Of course, crazy Tenser.
— Robillard[4]

Description[]

Tenser was a notable wizard who made his mark upon the Realms, alongside Bigby, Elminster, the Simbul, Mordenkainen, and Khelben.[3] Two of his spells were widely used across Faerûn and beyond: Tenser's transformation,[5][6] and Tenser's floating disk.[7][8][9][10]

Possessions[]

Some of the many magical items possessed by Tenser included an amulet of proof against detection and location, a cloak of displacement, some dust of disappearance, a pearl of the sirines, a ring of human influence, a ring of protection +3, a ring of fire resistance, a staff of the magi, a staff of striking, a staff of thunder and lightning, and a wand of enemy detection.[11]

Tenser wore a distinctive outfit when he was admitted into the Circle of Eight, part of which included the cloak of the Weave.[12]

History[]

I could have done that with much more flair.
— Robillard[4]
So could Tenser.
— Harkle Harpell[4]

Tenser wore the enchanted item called the Hood of the Weave during the ceremony of being inducted into the Circle of Eight on the world of Oerth. The hood would eventually find its way to Toril, but following the ceremony, during the celebration, the fellow members of the Circle, Otiluke and Bigby pranked Tenser. However, thanks to the hood, they found their vodka glasses ensorcelled with a spell that transformed their earlobes into sassy pixies.[12]

During a heated spellcasting contest, Robillard and Harkle Harpell discussed Tenser. Harkle asked the pirate mage if he knew of Tenser, and Robillard answered that he did, describing Tenser as "crazy". Robillard pondered the implications of Harkle's question, assuming that he would transform into a raging warrior as per Tenser's transformation. After yelling "Not the Tenser!", Robillard rushed Harkle in a tackle before he could transform.[4]

Appendix[]

Gallery[]

Appearances[]

Adventures

Novels & Short Stories

Referenced only
Passage to Dawn

Video Games

Referenced only
Baldur's Gate III

Card Games

References[]

  1. 1.0 1.1 David Wise (1992). AD&D Trading Cards 1992 series. TSR, Inc..
  2. Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 30.
  3. 3.0 3.1 slade (1996). How the Mighty Are Fallen. (TSR, Inc), p. 54. ISBN 0-7869-0537-9.
  4. 4.0 4.1 4.2 4.3 R.A. Salvatore (August 1997). Passage to Dawn. (Wizards of the Coast), chap. 9, p. 115. ISBN 978-0786907502.
  5. Jeremy Crawford, Mike Mearls (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan, et al. (Wizards of the Coast), pp. 149, 168. ISBN 978-0-7869-6612-7.
  6. Sam Witt (March 1994). The Complete Sha'ir's Handbook. Edited by Dezra D. Phillips, C. Terry Phillips. (TSR, Inc.), pp. 124, 126. ISBN 1-56076-828-2.
  7. Ed Greenwood, Eric L. Boyd (March 2006). Power of Faerûn. (Wizards of the Coast), p. 72. ISBN 0-7869-3910-9.
  8. Sam Witt (March 1994). The Complete Sha'ir's Handbook. Edited by Dezra D. Phillips, C. Terry Phillips. (TSR, Inc.), p. 124. ISBN 1-56076-828-2.
  9. Steven E. Schend (July 2006). Blackstaff. (Wizards of the Coast), p. 18. ISBN 978-0786940165.
  10. Steven E. Schend (July 2006). Blackstaff. (Wizards of the Coast), p. 48. ISBN 978-0786940165.
  11. Doug Niles, Carl Sargent, and Rik Rose (1989). “Folks, Feuds and Factions”. The City of Greyhawk (TSR, Inc.), p. 22. ISBN 9780880387316.
  12. 12.0 12.1 Larian Studios (October 2020). Designed by Swen Vincke, et al. Baldur's Gate III. Larian Studios.
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