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A tent was a simple portable shelter designed for outdoor and wild environments.[2][7]

Description[]

Typical tents were made of canvas held standing by wooden poles and hempen rope that could be disassembled and packed during travels. Most tents could hold two occupants, but there were larger varieties.[2][4][7] In desert regions tents occasionally featured extra sheets, known as "flies" (or "rihba'ids" in Midani), that helped to shade them and keep them cool, as well as deflected any sand blown from the tent itself. In Anauroch, these were typically only seen on the tents of wealthy members of the Bedine.[8]

Two-person and six-person tents were available for purchase through Aurora's Whole Realms Catalogue.[2]

The largest type of tent was known as a pavilion. They were large, open-air canopies that could comfortably fit around twenty medium-sized humanoids.[9]

History[]

In 1368 DR, gnoll soldiers of the Thayan army were living in tents outside the barracks of the village Whitebranch.[10]

In 1372 DR, soon after gold was discovered in the village of Deadsnows many traveled from afar in hopes of striking it rich and set up a collection of tents outside its walls. During this, a half-orc named Vandar ran an impromptu tavern from a tent.[11]

Varieties[]

  • Khreima: a conical tent with a triangular floor plan that was unique to the nomadic Bedine tribes of Anauroch. They were typically woven from the thick hairs of camels and dyed by means of henna, rubbed coffee-grounds, or other rubbed juices. Occasionally they were decorated with patterns or tribal symbols. A khreima was typically held up by wooden poles in each of its three corners, that were connected to a triangle of ceiling-poles and a triangle of floor-poles that hooked or pegged into the tent's carpet. These poles often featured hooks, upon which garments or weapons would be hung. Occasionally blankets or garments were hung from the ceiling-poles to create "walls" within a tent. The leaders of a tribe lived within pavillion-sized versions of these tents.[8]
  • Yurt: A dome-like tent that was common among tribes in the Hordelands[12] and the majority of peasants in Tabot.[13]

Notable Tents[]

Notable Users[]

Groups[]

Appendix[]

Gallery[]

See Also[]

References[]

  1. Ed Greenwood (November 1991). Anauroch. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 16. ISBN 1-56076-126-1.
  2. 2.0 2.1 2.2 2.3 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 138. ISBN 0-5607-6327-2.
  3. David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 91. ISBN 0-7869-0329-5.
  4. 4.0 4.1 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), pp. 127–128. ISBN 0-7869-2886-7.
  5. Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt (March 2003). Arms and Equipment Guide 3rd edition. (Wizards of the Coast), p. 22. ISBN 978-0-7869-2649-7.
  6. Mike Mearls, Bill Slavicsek, Rodney Thompson (September 2010). Heroes of the Fallen Lands. (Wizards of the Coast), p. 335. ISBN 0786956208.
  7. 7.0 7.1 7.2 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 150, 153. ISBN 978-0-7869-6560-1.
  8. 8.0 8.1 Ed Greenwood (November 1991). Anauroch. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 14. ISBN 1-56076-126-1.
  9. Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt (March 2003). Arms and Equipment Guide 3rd edition. (Wizards of the Coast), p. 26. ISBN 978-0-7869-2649-7.
  10. Anthony Pryor (June 1995). “Campaign Guide”. In Michele Carter, Doug Stewart eds. Spellbound (TSR, Inc.), p. 126. ISBN 978-0786901395.
  11. Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), pp. 73, 139. ISBN 0-7869-2835-2.
  12. David Cook (August 1990). “Volume I”. In Steve Winter ed. The Horde (TSR, Inc.), p. 10. ISBN 0-88038-868-4.
  13. Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume I). (TSR, Inc), p. 72. ISBN 0-88038-608-8.
  14. Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), p. 9. ISBN 0-7869-2835-2.
  15. Steve Cansdale (June 1998). “Just Deserts”. Polyhedron UK #1 (Wizards of the Coast), p. 13.
  16. Anthony Pryor (June 1995). “Campaign Guide”. In Michele Carter, Doug Stewart eds. Spellbound (TSR, Inc.), pp. 37, 83. ISBN 978-0786901395.