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The Complete Psionics Handbook is an accessory for the 2nd-edition ruleset of Dungeons & Dragons, detailing the psionicist class. The book contains over 150 psionic powers, and includes an entire chapter on psychic combat. The book also includes psionic monsters. The book has a discussion of society's reaction to psionicists, and a section describing the role of psionics in various TSR campaign settings

Are you ready for the mind-blowing potential of the psyche? This handbook describes over 150 paranormal powers—telepathy, ESP, clairvoyance, psychokinesis, biofeedback, out-of-body travel—plus many amazing talents never before revealed. The psionicist is a completely new character class for AD&D® games, both for player characters and NPCs. Explore inner space! Now you can really put mind over matter with The Complete Psionics Handbook.

ChaptersEdit

  • Introduction
  • Chapter 1: The Psionicist
  • Chapter 2: Psionic Combat
  • Chapter 3: Clairsentience
  • Chapter 4: Psychokinesis
  • Chapter 5: Psychometabolism
  • Chapter 6: Psychoportation
  • Chapter 7: Telepathy
  • Chapter 8: Metapsionics
  • Chapter 9: A Psionics Campaign

IndexEdit

Creatures
BakuBrain MoleCerebral ParasitesIntellect DevourerUstilagorSheduSu-MonsterThought EaterVagabond

AppendixEdit

External linksEdit

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