The Complete Psionics Handbook is a 2nd-edition Advanced Dungeons & Dragons accessory.
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Are you ready for the mind-blowing potential of the psyche? This handbook describes over 150 paranormal powers—telepathy, ESP, clairvoyance, psychokinesis, biofeedback, out-of-body travel—plus many amazing talents never before revealed. The psionicist is a completely new character class for AD&D® games, both for player characters and NPCs. Explore inner space! Now you can really put mind over matter with The Complete Psionics Handbook.
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Description[]
The Complete Psionics Handbook is the 5th book in the Player's Handbook Rules series.
The book contains over 150 psionic powers, and includes an entire chapter on psychic combat. The book also includes psionic monsters. The book has a discussion of society's reaction to psionicists, and a section describing the role of psionics in various TSR campaign settings
Chapters[]
- Introduction
- Chapter 1: The Psionicist
- Chapter 2: Psionic Combat
- Chapter 3: Clairsentience
- Chapter 4: Psychokinesis
- Chapter 5: Psychometabolism
- Chapter 6: Psychoportation
- Chapter 7: Telepathy
- Chapter 8: Metapsionics
- Chapter 9: A Psionics Campaign
Index[]
- Creatures
- Baku • Brain Mole • Cerebral Parasites • Intellect Devourer • Ustilagor • Shedu • Su-Monster • Thought Eater • Vagabond
Gallery[]
Appendix[]
See Also[]
External links[]
Connections[]
Player's Handbook Rules (PHBR) series | |
Race books | The Complete Book of Dwarves • The Complete Book of Elves • The Complete Book of Gnomes & Halflings • The Complete Book of Humanoids |
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Class books | The Complete Barbarian's Handbook • The Complete Bard's Handbook • The Complete Druid's Handbook • The Complete Fighter's Handbook • The Complete Ninja's Handbook • The Complete Paladin's Handbook • The Complete Priest's Handbook • The Complete Psionics Handbook • The Complete Ranger's Handbook • The Complete Thief's Handbook • The Complete Wizard's Handbook |