The Complete Sha'ir's Handbook is a sourcebook for the 2nd-edition ruleset of Dungeons & Dragons. It is part of the Al-Qadim campaign setting and set in Zakhara. This book details sha'irs and also the elemental mages of Zakhara. It contains a variety of information useful to playing the wizards of the Al-Qadim setting in the game, including role-playing and campaign advice, new wizard kits, almost a dozen secret magical societies, and ten pages of new spells and proficiencies

Discover the secrets of sha'irs, who counsel and cavort with genies. Unravel the mysteries of elemental mages, who bend flame and sand to their will! This magical tome holds a wealth of new information about Zakhara's exotic wizards and their dazzling enchantments. Within you'll find new kits, from clockwork mages to spellslayers. Here too are new spells and proficiencies, plus clandestine and nefarious societies - exposed at last! A must-have for all Dungeon Masters and wizard players in the AL-QADIM campaign.

Contents[edit | edit source]

  • Introduction
  • Chapter 1: The Magicians
  • Chapter 2: Wizard Kits
  • Chapter 3: Societies Sorcerous
  • Chapter 4: New Spells and Proficiencies
  • Appendix: Master Spell List

Appendix[edit | edit source]

Notes[edit | edit source]

  1. Canon material does not provide dating for the Al-Qadim campaign setting. For the purposes of this wiki only, the current date for Al-Qadim products is assumed to be 1367 DR.

External links[edit | edit source]

References[edit | edit source]

  1. Sam Witt. The Complete Sha'ir's Handbook (2e). Dungeon Masters Guild. Retrieved on 2014-14-10.
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