The Dungeon of Death is an adventure module in the Dungeon Crawl series, written by Jason Carl and published in May 2000. It is set in the titular Dungeon of Death, an abandoned dwarven gem mine turned demon-infested pit.
This stand-alone adventure is set within one of the most infamous dungeons of the Realms. It easily fits within an existing FORGOTTEN REALMS campaign, and it can also be incorporated into any other AD&D campaign world with minor modifications.
The Dungeon of Death: Who says there's no truth in advertising?Summary[]
The adolescent nabassu Visceris has taken command of the Dungeon of Death. He needs to kill four more mortals to unlock his full powers, but wishes only to kill adventurers worthy of his time. It is up to the adventurers to slay the demon, and keep themselves from ending up on his dinner plate.
- Introduction: Backstory on the Dungeon of Death, and explanations of the unique mechanics of the Shadow Curse.
- Entrance Level: The uppermost level of the dungeon, where adventurers must survive against mephits and traps.
- Habitat Level: The middle level, where Viscaris's alu-fiend lieutenants patrol.
- Mine Level: The lowest level, where the adventurers must navigate using mine carts, before finally confronting Viscaris himself.
Index[]
Characters[]
- Anderia • Estellia • Viscaris
- Referenced only
- Erden Deepdelve • Glarauuth • Tanta Hagara
Creatures[]
- alu-fiend • bar-lgura • carrion crawler • caryatid column • demon • dretch • dwarf • fire mephit • ghast • ghoul • ice mephit • mane • mephit • mist mephit • nabassu • neo-otyugh • rutterkin • shadow • spider • steam mephit • tanar'ri • vorr
- Referenced only
- annis • bugbear • cow • elf • dragon • golem • half-elf • human • imp • medusa • orc • troll
Locations[]
- Buildings & Sites
- Dungeon of Death
- Regions
- Northwest Faerûn
- Referenced only
- Gharraghaur • Iron Tower • Lurkwood • Nine Hells • Neverwinter • River Dessarin • Savage Frontier • Spine of the World • Underdark
Magic[]
- Spells
- blindness • burning hands • change self • charm monster • charm person • chill touch • confusion • darkness, 15' radius • death gaze • demishadow monsters • detect invisibility • dimension door • dispel magic • domination • entangle • ESP • explosive runes • fear • fireball • fly • fool's gold • gaseous form • gate • heat metal • holy rune • holy word • identify • infravision • invisibility • magic missile • Melf's acid arrow • minor globe of invulnerability • mirror image • Nystul's magic aura • plant growth • protection from good • ray of enfeeblement • rope trick • rune of power • scare • shape change • shield • slow • spectral force • sphere of force • stinking cloud • suggestion • Tasha's uncontrollable hideous laughter • taunt • telekinesis • vampiric touch • wall of fog • wall of force
- Magic items
- amulet of inescapable location • bead of force • crossbow of accuracy • crystal ball • decanter of endless water • dwarven thrower • folding boat • glowstone • incense of meditation • iron flask • longtooth • mark of invisible alignment • necklace of missiles • periapt of foul rotting • philter of love • pickax of piercing • potion of healing • ring of protection • ring of sustenance • ring of warmth • rope of constriction • runehammer • sovereign glue • stun bolt • wand of metal and mineral detection • wand of secret door and trap location • wand of wonder •
- Other
- Shadow Curse
- Referenced only
- blade barrier • bless • charm • contaminate water • continual light • darkness • gauntlets of ogre power • gem of true seeing • grease • hold • oil of etherealness • passwall • protection from evil • reverse curse • reverse gravity • sleep • stone shape • stone to flesh • strength • transmute rock to mud • universal solvent
Organizations[]
- Referenced only
- Blue Bear tribe • Deepdelve Clan • Foehammer Clan
Religions[]
Miscellaneous[]
- Referenced only
- diamond
Gallery[]
Credits[]
- Designer: Jason Carl
- Editor: Michele Carter
- Creative Directors: Kii Johnson and Stan!
- Cover Illustration: eff Easley
- Interior lllustrations: Neil Dameron
- Cartography: Todd Gamble
- Typography: Victoria Ausland
- Graphic Design: Dee Barnett
- Art Director: Paul Hanchette
- Project Management: Larry Weiner, Josh Fischer
- Production Manager: Chas Delong
Appendix[]
See Also[]
Notes[]
- ↑ The Dungeon of Death is described as being set "approximately one year" after the defeat of the Blue Bear tribe, which the adventure Hellgate Keep dates to 1369 DR.
External links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Jason Carl (May 2000). The Dungeon of Death. (Wizards of the Coast), p. 1. ISBN 978-1560761327.
- ↑ Jason Carl (May 2000). The Dungeon of Death. (Wizards of the Coast), p. 2. ISBN 978-1560761327.
- ↑ Shannon Appelcline. The Dungeon of Death (2e). Dungeon Masters Guild. Retrieved on 2013-11-17.