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The Everwinking Eye was a column by Ed Greenwood published in Polyhedron Newszine. It was written as a guide by Elminster Aumar as he toured various locations in the Realms.

It was titled Elminster's Everwinking Eye starting in Polyhedron #95.


ArticlesEdit

Issue Deity Description Citation template
Polyhedron #54 Elminster's Guide to the Forgotten Realms Campaign Setting The creator of the Realms interviews Elminster about Maskyr's Eye in the first of a continuing series on the Realms. [citation template]
Polyhedron #55 A Closer Look at Maskyr's Eye The creator of the Realms takes a close look at Maskyr's Eye and the people who live there. [citation template]
Polyhedron #56 Adventures in Maskyr's Eye To the outsider, there isn't much to see in Maskyr's Eye. But the people are hardy souls who are worth meeting, and there is adventure to be found if you look in the right places. [citation template]
Polyhedron #57 At Home in Maskyr's Eye Ed and Elminster finish their discussion of the village of Maskyr's Eye in the Forgotten Realms. [citation template]
Polyhedron #58 Adventures in Maskyr's Eye Elminster and Ed present ideas for adventures in The Vast and reveal a few topics for future discussions. [citation template]
Polyhedron #60 Who's Who in Mulmaster The creator of the Realms is not finished with Mulmaster. This issue he takes a look at who's who in the city. [citation template]
Polyhedron #63 Who's Who in Mulmaster Learn about archpriests, lesser clergy, merchants, and accommodations in Mulmaster. [citation template]
Polyhedron #64 Daily Life in Mulmaster Mulmaster has a seedier side. Be careful your player characters don't get caught up in it. [citation template]
Polyhedron #66 Adventures in Mulmaster Watch your back and count your friends! Adventures in Mulmaster await. [citation template]
Polyhedron #67 Who's Who in Mulmaster, Part 2 A bevy of ambitious characters are ready to muscle their way into your campaign. [citation template]
Polyhedron #68 Goodbye, Mulmaster Our sage bids goodbye to Mulmaster - but not before he presents a few dangerous plot twists. [citation template]
Polyhedron #70 Elminster's Eversmoking Pipe Revealed The secrets of Elminster's pipe are revealed...well, some of them anyway. [citation template]
Polyhedron #71 Elminster's Eversmoking Pipe Revealed Three avatars are waiting to trouble the adventurers in your campaign. Beshaba, Tymora, and Xvim. [citation template]
Polyhedron #72 The Tears of the Dragon The Realms creator explains why a certain dragon's tears are precious and re-introduces adventurers to the mysteries of The Vast. [citation template]
Polyhedron #74 Words To The Wise This overview of Faerûnian terms and names will have you speaking Common like a native in no time.Everwinking Eye: Secrets of Zhentil Keep Revealed [citation template]
Polyhedron #75 Sagely Secrets Made Known Elminster takes time out to find printing mistakes in products relating to the Realms campaign setting, including additional Spellfire rules. [citation template]
Polyhedron #77 Moonsea Shores Dress warmly and keep your weapons handy as we embark on a tour of the chilly Moonsea. [citation template]
Polyhedron #78 A Visit to Melvaunt A tour of Thentia and Melvaunt, two Moonsea cities with a lot in common. [citation template]
Polyhedron #79 Inside Thentia Stroll into Thentia and take a look at the city's politics. [citation template]
Polyhedron #80 Temples, Cults, and Idle Gossip in Thentia Discover the details of Selûne worship in Thentia and what things lurk in the wilds of the Moonsea North. [citation template]
Polyhedron #81 As Cold As Bare Fingers The frigid winds of the North whip across Glister and its environs, while the denizens of the cold lands plot to defeat caravans and adventurers. More than the climate is bitter in this place! [citation template]
Polyhedron #82 Secrets of Zhentil Keep Revealed Stroll with us into Zhentil Keep - if you've the courage. [citation template]
Polyhedron #83 Something Is Rotten At The Citadel Of The Raven The treacherous and cunning Zhentarim and the Citadel of the Raven are explored for your gaming pleasure. [citation template]
Polyhedron #84 The Schemes of the Zhentarim The evil schemes of the Zhentarim find their way into neighboring lands. Learn about the wars and plans of Zhentil Keep's devious residents. [citation template]
Polyhedron #85 The Pride of the North Life on the streets in Zhentil Keep is more placid than you might think. [citation template]
Polyhedron #86 Adventures in Zhentil Keep It's time to bid Zhentil Keep goodbye, but there's still time for an adventure or three. Four mini-adventures for Advanced Dungeons & Dragons. [citation template]
Polyhedron #87 Sevenecho, Then and Now A look at the life and loves of Beliost Sevenecho and at life in the hamlet that bears his name. [citation template]
Polyhedron #88 Treasures of the Vast, Part One The treasures of The Vast unfold before you - are at least hints about them do. [citation template]
Polyhedron #89 Treasures of the Vast, Part Two There's treasure in The Vast - if your characters have the mettle to capture it. [citation template]
Polyhedron #91 Treasures of the Vast, Part Three The treasure-tour of The Vast surveys six more locations for adventurers to make their fortunes...or lose their lives. [citation template]
Polyhedron #92 Treasures of the Vast, Part Four The penultimate installment of Elminster's treasure-tour of the Vast. [citation template]
Polyhedron #93 Treasures of the Vast, Part Five Elminster's treasure-tour of the vast concludes with a wink and a warning. [citation template]
Polyhedron #94 Land of Merchants Elminster has something other than a wink for Sembia, land of merchants and schemers.e vast concludes with a wink and a warning. [citation template]
Polyhedron #95 Clandestine Company Hsst! Can you keep a secret? News of secret societies and power groups in the Forgotten Realms. [citation template]
Polyhedron #96 Mysterious Turmish With a gift of roasted snails, the old sage shows that the mysterious land of Turmish isn't so mysterious after all. [citation template]
Polyhedron #98 More Hidden Powers of Turmish Adventure and intrigue abound in Turmish. Get swept up in the action! [citation template]
Polyhedron #101 Turmish Customers and Festivals A fond look at Turmish, as the sage muses over a few more reasons why it's more than just a great place to visit. [citation template]
Polyhedron #103 A Treasure Tour of Turmish Descriptions of known, lost, suspected and well-guarded treasure troves in Turmish. [citation template]
Polyhedron #104 Country Treasures More of the fabled treasures of Turmish! [citation template]
Polyhedron #105 More Fabled Treasures of the Land of Turmish From Illowood to Lanthalal, our treasure tour of Turmish continues! [citation template]
Polyhedron #106 Endless Treasures in Turmish The treasures of Turmish grow ever greater... and ever more dangerous. [citation template]
Polyhedron #107 Well-Hidden Treasures Turmishan treasures are everywhere... but finding them is the trick. [citation template]
Polyhedron #108 The End of the Road in Turmish The end of the road in Turmish. [citation template]
Polyhedron #109 First Look At The Border Kingdoms We begin our tour of the Border Kingdoms. [citation template]
Polyhedron #110 Our Tour of the Border Kingdom Continues The sage continues his review of the Border Kingdoms. [citation template]
Polyhedron #111 Black Saddle, Great Oak, and Bedorn, and then a break The sage continues his review of the Border Kingdoms. [citation template]
Polyhedron #115 The Sage of Shadowdale returns! He's back! The Sage continues his descriptions of the Border Kingdoms. [citation template]
Polyhedron #116 The Border Kingdoms: Blackbarn and Bloutar Blackbarn and Bloutar. [citation template]
Polyhedron #117 Dapplegate and Derlusk Dapplegate and Derlusk. [citation template]
Polyhedron #118 Dunbridges and the Duskwood Dunbridges and the Duskwood. [citation template]
Polyhedron #119 The Throat of Talduth Vale Emrys, bottleneck of the Border Kingdoms. [citation template]
Polyhedron #120 The Border Kingdoms: Felshroun The independent town of Felshroun. [citation template]
Polyhedron #121 The Border Kingdoms: Felshroun's Four Mages A look at the "Unseen Friends" of Felshroun. [citation template]
Polyhedron #122 Gallard Elminster continues his tour of the Border Kingdoms of Faerûn with Gallard. [citation template]
Polyhedron #123 The Border Kingdoms A visit into the heart of waiting splendor and danger, The Grand Duchy of Shantal. [citation template]
Polyhedron #124 The Border Kingdoms: Hawkgarth Hawkgarth: a pretty friendly place for such high undead content. [citation template]
Polyhedron #125 The Border Kingdoms: High Emmerock Our tour of the Border Kingdoms continues fair apace with a look at one of Elminster's favorite backwaters, High Emmerock. [citation template]
Polyhedron #126 The Border Kingdoms Who's who in High Emmerock and the dreaded Water Witch in Faerûn. [citation template]
Polyhedron #127 The Border Kingdoms Come to High Mukshar - please! A continuing tour of the Forgotten Realms visits a forgotten backwater that's not dull... or safe. [citation template]
Polyhedron #128 The Border Kingdoms A look at the quiet village of Irl in the Forgotten Realms. [citation template]
Polyhedron #129 The Border Kingdoms An exploration of the Forgotten Realms jungle of Jundarwood. [citation template]
Polyhedron #130 The Border Kingdoms An exploration of the Forgotten Realms Land of Two Princes. [citation template]
Polyhedron #131 The Border Kingdoms The conclusion of our visit to the Land of Two Princes in Faerûn. [citation template]
Polyhedron #132 The Border Kingdoms Our Volo and Elminster guided tour of the Border Kingdoms continues with a visit to Luthbaern. [citation template]
Polyhedron #133 The Border Kingdoms A visit to the old town of Manywaters, which lies east of the River Rith and just southwest of the Grand Duchy of Shantal. [citation template]
Polyhedron #134 A Wayfarers Guide to the Forgotten Realms Our tour of the Border Kingdoms examines Middle Mukshar, a land infamous in ballads as the Land of Slaughtered Knights. [citation template]
Polyhedron #135 A Wayfarers Guide to the Forgotten Realms The tour of the Border Kingdoms continues with Myrinjar, the capital of Adaerglast, the Land of Mages. [citation template]
Polyhedron #136 A Wayfarers Guide to the Forgotten Realms Our tour of the Border Kingdoms this month looks at the Neth Stand, a dark and deadly forest that fills the northwestern corner of the region in Faerûn. [citation template]
Polyhedron #137 A Wayfarers Guide to the Forgotten Realms Our tour of the Border Kingdoms this month looks at Nether Mukshar, the last of the three Mukshar realms, a land often forgotten as a 'backlands' realm. [citation template]
Polyhedron #138 A Wayfarers Guide to the Forgotten Realms Our ongoing tour now introduces Oeble, a town that stands nigh the center of the Border Kingdoms, near many realms but a part of none... [citation template]
Polyhedron #139 A Wayfarers Guide to the Forgotten Realms This month's instalment of our tour of the Border Kingdoms completes our look at the perilous but fascinating town of Oeble. [citation template]
Polyhedron #140 A Wayfarers Guide to the Forgotten Realms Our ongoing look at the bucolic and sometimes surprising glories of the Border Kingdoms brings us this month to the coastal realm of Ondeeme, the "Echo of Calimshan." [citation template]
Polyhedron #141 A Wayfarers Guide to the Forgotten Realms Our look at the sorcerous land of Ondeeme continues this month with descriptions of the rest of the Slee. [citation template]
Polyhedron #143 A Wayfarers Guide to the Forgotten Realms Our survey of Ondeeme concludes with a quick overview of recent history. [citation template]
Polyhedron #144 A Wayfarers Guide to the Forgotten Realms Our tour of the Forgotten Realms this month comes to Oparl, capital of Bedorn. [citation template]
Polyhedron #145 A Wayfarers Guide to the Forgotten Realms Our tour this month takes a last look around the curious town of Oparl, luxurious (some would say decadent) capital of Bedorn. [citation template]
Polyhedron #146 A Wayfarers Guide to the Forgotten Realms Enter the Owlhold, where twisting forests hide deadly secrets and even deadlier adversaries. There'll be no maps to guide you, so heed well the words of the Sage of Shadowdale. [citation template]
Polyhedron #147 A Wayfarers Guide to the Forgotten Realms Last issue we introduced the Owlhold, a Border Kingdom rife with those who would prefer to stay hidden. The wily Sage of Shadowdale continues his tour, with one eye on the best taverns in the region and another on his purse. [citation template]
Polyhedron #148 A Wayfarers Guide to the Forgotten Realms A catalogue of Owlhold's brothels confirms your worst fears about the randy old Sage of Shadowdale's travelling habits. [citation template]

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